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Firefox Reality Now Available

blog.mozilla.org

11–20 of 142 posts

Re: Firefox Reality Now Available

#13

Doesn’t look that great in the screenshots to be honest - would be nice if it’s not just a gimmick because “we can” but some new paradigm of more effectively and immersive Ly consume the web... I mean - the kind of distraction free “reader mode” that you do in Safari, imagine if you had that in VR and then a 3D way to navigate between web docs/pages based on the links on the current page and smart topics - a bit like…

> would be nice if it's not just a gimmick

I mean, this is the future, right?

Re: Firefox Reality Now Available

#15

The main problem with web browsing in VR is it's way too low resolution to read text and you can't see your hands so you have to type everything in with that remote character by bloody freaking character. But I guess, if you want to browse the web in VR you might as well do it in Firefox.

> you can't see your hands so you have to type everything in with that remote character by bloody freaking character.

Learn to touch type! (Though even then, you're stuck with the problem of finding your keyboard.)

Re: Firefox Reality Now Available

#16
Another thing to check out in this area is JanusVR. The thing about Janus is that it makes the internet navicable from an immersive perspective. Granted this requires adding FireBoxRoom code to your site in order to make everything 3D, but it does seem to fit the VR "paradigms" a bit better than what I'm seeing here from Firefox.

Re: Firefox Reality Now Available

#17

The main problem with web browsing in VR is it's way too low resolution to read text and you can't see your hands so you have to type everything in with that remote character by bloody freaking character. But I guess, if you want to browse the web in VR you might as well do it in Firefox.

Here's a VR text-input concept by Elevr. Using three dimensions you only need one hop from the center of a 3x3x3 cube to hold 26 letters, plus a space in the middle. http://elevr.com/keycube-3-torus-based-typing-in-vr/#h.a9zrf... (This shows the setup but it's not the final version, because eventually they realized that returning your cursor to the center after each character works better with muscle memory.) So use various controller axes to indicate positive-neutral-negative for three axes, and you have a letter. If you use chording you can type reasonably fast. There is quite a learning curve though.

Re: Firefox Reality Now Available

#20
post #15

The main problem with web browsing in VR is it's way too low resolution to read text and you can't see your hands so you have to type everything in with that remote character by bloody freaking character. But I guess, if you want to browse the web in VR you might as well do it in Firefox.

> you can't see your hands so you have to type everything in with that remote character by bloody freaking character. Learn to touch type! (Though even then, you're stuck with the problem of finding your keyboard.)

Logitech was working on a keyboard with a steamvr tracking puck

https://uploadvr.com/vr-keyboard-logitech-vive-tacker/

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