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Apple and Google Face Growing Revolt Over App Store ‘Tax’

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Re: Apple and Google Face Growing Revolt Over App Store ‘Tax’

#3
post #2

If steam can charge 30%, why can’t Apple/Google?

> Netflix Inc. and video game makers Epic Games Inc. and Valve Corp. are among companies that have recently tried to bypass the app stores or complained about the cost of the tolls Apple and Google charge.

Valve appear to even be complaining about the 30% fee, that is _equivalent_ to their own fee.

Re: Apple and Google Face Growing Revolt Over App Store ‘Tax’

#4
post #2

If steam can charge 30%, why can’t Apple/Google?

The underlying Windows platform still allows for external installs. And the other big names, EA and Ubisoft, already operate their own storefronts.

Android technically allows for the same, see the existence of f-droid for example, but the experience is less smooth (more dialogs to tap through) than when using Google Play.

Re: Apple and Google Face Growing Revolt Over App Store ‘Tax’

#7
post #5
post #2

If steam can charge 30%, why can’t Apple/Google?

You can release an executable that can run on Windows, Linux, or OS X without Steam. You can't release an executable that can run on iOS or Android without going through the App Stores.

I must admit I don't know about Apple, but you can download APKs for Android that are equivalent to an executable.

Re: Apple and Google Face Growing Revolt Over App Store ‘Tax’

#8
post #5
post #2

If steam can charge 30%, why can’t Apple/Google?

You can release an executable that can run on Windows, Linux, or OS X without Steam. You can't release an executable that can run on iOS or Android without going through the App Stores.

Minor nit: You can on Android (for the latest most obvious example, see Fortnight), tho it does require a little extra work, but you cannot on iOS.

Re: Apple and Google Face Growing Revolt Over App Store ‘Tax’

#9
post #5
post #2

If steam can charge 30%, why can’t Apple/Google?

You can release an executable that can run on Windows, Linux, or OS X without Steam. You can't release an executable that can run on iOS or Android without going through the App Stores.

Yes you can(on android at least). Amazon store exits. F-Droid exists. Sideloading exists.

The issue is that the play store is shipped as the default and many people do not know there are other options.

Re: Apple and Google Face Growing Revolt Over App Store ‘Tax’

#10
Doesn't Valve take 30% from games on Steam? But they're complaining Apple taking 30% is too much?

I also don't really think the Apple/Google fee is that unreasonable. Considering the resources, tools, marketplaces, tutorials, payment processing, all the other All dev stuff they provide in general. Yes if your app goes big, they make a lot of money. But for every big app there's something like 9 that fail completely (it's murky due to how many apps aren't intended to profit in the first place, and are just made to attract customers to a brand).

I don't know the numbers though. Maybe they could charge lots less. But just from my single viewpoint, it doesn't "feel" unreasonable.

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