Earlier quoted context omitted.
> it is way too expensive for regular gamers Better cancel my pre-order then... > 2080Ti likely won't be able to do 4k@60Hz like 1080Ti couldn't either My 1080ti and 4k monitor beg to differ.
> Better cancel my pre-order then... I mean you're not countering his point in any way. He didn't say nobody would buy it, but it's a simple fact that most people can't afford or justify a thousand dollar GPU. The vast majority of people buying Nvidia GPUs in the 10xx generation were going for 1060s and 1070s.
Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing
361–370 of 392 posts
Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing
#362Title is clickbait, 6 x performance gain is for ray tracing only, which is normal, Pascal cards didn't have the ray tracing muscle of the new cards.
Why do you need major performance increases for old looking games that are already maxing out your monitor's refresh rate? Next you're gonna say programmable shaders are overkill.
Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing
#363Earlier quoted context omitted.
https://old.reddit.com/r/nvidia/comments/98xzfb/geforce_rtx_...
Thanks. Not sure where they got it from. The Anandtech article that is linked to there does contain some TFLOPS numbers but I think they came up with those numbers somehow based on the CUDA core count so could well not be accurate.
Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing
#364Earlier quoted context omitted.
The 70 series is traditionally pretty popular for gamers though. At $600, though, I mean... that's at the point where just the graphics card is more than one of the 4K consoles Microsoft or Sony is putting out. Obviously a PC game is going to look nicer, but someone has to start thinking about that comparison.
> I mean... that's at the point where just the graphics card is more than one of the 4K consoles Microsoft or Sony is putting out. The console might output 4K but that doesn't mean the GPU inside can handle higher settings than a 1060. The $600 GPU is irrelevant to that comparison.
Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing
#365Earlier quoted context omitted.
> The console might output 4K but that doesn't mean the GPU inside can handle higher settings than a 1060 Which is kinda irrelevant too, since console games are highly optimized for exactly 1 graphic card & rest of the setup. You get all the details hardware is capable of smoothly, nothing more or less. No fiddling with tons of settings that most have no clue about. I don't get this often used argument - my games loo…
> You get all the details hardware is capable of smoothly, nothing more or less. The "smoothly" part is far from guaranteed. cough Dying Light cough > Of course if one pours 5x the amount of money into PC that would be spent on console, there needs to be some inner justification. IIRC PC game sales are far juicier than their console counterparts, especially if you don't live in 1st world countries.
Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing
#366Earlier quoted context omitted.
Most people I know are just using Google Cloud. Directly integrated with Tensorflow, and way more scalable. I can run 10 GPUs on my model training runs and finish in an hour now when they used to take at least 2 or 3 days, and it took absolutely no work on my end. It’s been absolutely wonderful for my productivity. The price doesn’t matter either because compared to how much the people are being paid at these sorts o…
Does Google Cloud run anything other than Tensorflow well? Specifically, I'm wondering about PyTorch.
I’m pretty sure for the next Tensorflow 3.0 update, they’re rethinking towards a Pytorch style with more dynamic computational graphs.
Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing
#367Earlier quoted context omitted.
About 4 years ago Nvidia also used to publish a "roadmap" that showed a somewhat fake performance versus architecture plot. They stopped doing that after Volta.
There’s a huge difference between saying “we will have something in the future” (duh) and saying “we have absolutely nothing for the next year and a half.” The latter gives your competitor the freedom to ask any price the market will accept without having to worry about a competitor undercutting this price in some near future.
Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing
#368Earlier quoted context omitted.
> the price difference is relatively small Where in reality there shouldn't be any, since sending stuff across the pond costs nothing as seen in products like bananas. At least I live in place which has only 8% VAT, so prices look a bit more like US (but still higher for no good reason)
Sending stuff across the pond is expensive because when importing stuff you pay VAT + import fees on top of what you already paid.
Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing
#369Earlier quoted context omitted.
The EU does enforce a "2-year warranty", but it's not what you think. (Speaking as a German:) When you want to replace a broken product under the mandated warranty, then: - In the first 6 months after purchase, the merchant must replace the product unless they can prove the defect was not present at purchase. - After 6 months, the burden of proof reverses, and the customer must prove that the defect in question was a…
> In practice, whatever party has the burden of proof usually doesn't bother. In practice, I've never had to prove anything within 2 years of purchase. Might be a difference between Germany and other EU countries, but somehow I doubt that.
They benefit in the perceived sense of reliability of a 2 year warranty. Why buy a product if it's going to fail in 6 months and you can't get it replaced, when the competitor is more likely to treat you fairly.
Re: Nvidia announces RTX 2000 GPU series with ‘6x more performance’ and ray-tracing
#370Earlier quoted context omitted.
Why do you need major performance increases for old looking games that are already maxing out your monitor's refresh rate? Next you're gonna say programmable shaders are overkill.
Because a 1080 Ti can't do 144 FPS at 1440p or 60 FPS at 4K in all current gen titles with maxed out settings.