Let me fix that for them: "We're afraid because we make big-budget games, and Zynga has made people pay for low-budget games." I've thought for quite some time that game budgets in the millions are getting out of control. (And movies, too, for that matter.) Good controls, decent visuals and audio, and great plot and/or mechanics. That's what makes the best games. Big-budget games ramp up the visuals and skimp on the…
Not all of them make big-budget games - at least, "puzzle pirates" doesn't scream high-end 3D gameplay to me. Also, there's a distinction between fun and addictive. Finally, I'm not sure they are actually losing all that many sales - how many people playing Farmville would have paid for Neverwinter Nights?
You just stumbled onto the real issue right there. All these people have been making amazing games, but they all appeal to the gamer market. Zygna has found out how to reach the the traditional non-gamer. It might be a hard pill to swallow, but the truth is that games like Farmville appeal to the majority of people who would never really pay for games before.