Interesting, care to elaborate?Moravec's Paradox is that everyone thought that sensory input would be easy and reasoning about those inputs would be hard. But it turns out that the sensory input part is very hard, much harder than anyone thought, and once you have that down, the reasoning is actually simple. So any service that is relying on humans doing the sensory input bit is handwaving away the difficult part. Humans aren't really aware of how much processing is involved in things we take for granted such as sight and hearing. We think that thinking is "special" but it requires relatively little power to do that once the underlying hardware/wetware has already processed the signals.
For example, a fundamental bit of logic is
if pedestrian():
apply_brakes()
Which is trivial... once you have a pedestrian() function that is.
"Would a human say this photo contains cats", is really how a lot of ML interprets the question "where is my cat"?
Yes and no. If you ask a human, why do you think this is a cat, he or she will say, well look at the whiskers and the ears and the paws and the general overall cuteness. But an NN doesn't have a whisker coefficient or a cuteness multiplier. It doesn't "think" like a human and nor should we expect it to. ML that is more human-like is a decision tree, but once you start getting into random decision jungles and the like, the explainability starts to diminish.