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Diablo devolved – magic behind the 1996 computer game

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Re: Diablo devolved – magic behind the 1996 computer game

#201

Earlier quoted context omitted.

Sure. When I (and others) think "spiritual successor to Diablo" we're almost certainly thinking of D2, not so much D1.

I've noticed this in the fandom too, how come? Was D2 just much more popular than D1?

Yes. D1 was groundbreaking, but D2 was/is the most played by far (and was also groundbreaking, maybe moreso.) It's still played by many today, D1 not so much.

Re: Diablo devolved – magic behind the 1996 computer game

#202

Earlier quoted context omitted.

I had totally forgotten about Descent, thank you for the reminder. That game seriously scared me as a 13 yo boy at the time. I loved it.

The entire genre of flight and space-sims has almost entirely gone away and to me its such a tremendous shame- with today's multi-monitor setups and wide screens they would be such a better experience. X-wing, descent, flight simulator, were all so much fun. I still have my MS sidewinder collecting dust in a closet- which may be part of the problem- these games really needed a decent flight stick to enjoy, and that's…

Huh?

DCS, X-plane, Kerbal Space Program (especially with Ferram Aerospace) , Elite:Dangerous , IL-2.

This off the top of my head. There's many more.

Re: Diablo devolved – magic behind the 1996 computer game

#203

I'm old enough to remember that when Diablo came out, it seemed to be running too fast. This was before 3D video cards were mainstream (which happened with the Voodoo and Quake in 1997 maybe?). I was working a lot with blitters at that point and running into speed issues on the Mac because Apple liked to release machines with half-width busses, which cut memory throughput by almost half. I'd be lucky to get 60 fps on…

I had totally forgotten about Descent, thank you for the reminder. That game seriously scared me as a 13 yo boy at the time. I loved it.

They just published a remake: https://en.wikipedia.org/wiki/Overload_(video_game)

Re: Diablo devolved – magic behind the 1996 computer game

#204

Earlier quoted context omitted.

It's such a shame there's no modern spiritual successor to Diablo / Diablo 2. The aesthetic and gameplay was great.

Back in 2009 I put several hundred hours into the diablo 2 mod called Median, which turned into Median XL. Should you ever want a successor to Diablo 2 this was it. The craft that went into this by its original author BrotherLaz was exceptional, who was outstanding at creating content within the games restrictive modding mechanisms. The balance of all the content was just so finely tuned; BrotherLaz really had an ins…

Just browsed their website...this looks massive. Might be tempted to go back to D2 just to try this. Looks like it's still in development all these years later.

Re: Diablo devolved – magic behind the 1996 computer game

#205
post #36

Earlier quoted context omitted.

It's such a shame there's no modern spiritual successor to Diablo / Diablo 2. The aesthetic and gameplay was great.

Path of Exile is a spiritual successor to Diablo / Diablo 2. https://www.pathofexile.com/game

PoE...great game, spent 200+ hours on it, but I wouldn't be able to tell you which class I was or which was the final boss. It's just not as memorable as Diablo. I can remember clearly my Diablo 2 characters and even the items I had. Or it could be just me getting old...

Re: Diablo devolved – magic behind the 1996 computer game

#206
post #9

I remember going on vacation with my parents and all I had was the Diablo game manual, because I got the game 1 hour before we left. I read the manual about 100 times in the car... good memories

Caesar II was that one for me— got the game for Christmas and then immediately was in the car to visit family for a week.

"Plebs are needed!" is still a phrase between my brother and myself whenever we need an arbitrary increase of effort.

Re: Diablo devolved – magic behind the 1996 computer game

#208
post #134
post #47

Earlier quoted context omitted.

>Diablo 3 is actually pretty good now if you want a successor. Diablo 3 is in no way a spiritual successor to D1 and 2. Yes, it's much better than it was at release, but it is still very much a streamlined, mass market friendly ARPG. Modern Diablo gameplay consists of leveling (1-2 hours), finishing your season journey (another 2-3 hours, maybe), getting your free super-powerful six piece handed to you, and then grin…

To be fair, the only commonality between Diablo and Diablo 2 was in: 1. The Atmosphere. (Except for most of Act 1, and Acts 2 and 5.) 2. The Name. Diablo was a slow, tile-based click-and-slash dungeon crawler. Diablo 2 was... Something else entirely. Blast/teleport[1] through everything at top speed to farm bosses. Non-linear power curves. Incredibly high emphasis on gear[2]. Far less tactical, and far more forgiving…

You mean we have equivalents of the following:

TPPK ggnore Trust drop tests for joining clans? Griefing with no admins with slow? Buying a zephy on eBay for 600$ Team VIP custom imported items? Going legit on east and wtf pwning kids in bugged gear because you understand mechanics? Having a perfect defense Shako Dropping a full inventory on someone that died in cow level to pop them Having a second account to bot on because everyone and I mean everyone is botting A game made playable and enjoyable by map hack MF stacking and having zero resistance as a result and dying cuz lag DCing while muling Rust storm and logging on to find that everything on your zon was duped and she is naked.

I can go on, Diablo 2 was much more than most remember it, and much more than it is today.

Diablo 3 is a fun game for laid back grinder with some fun mechanics. You feel powerful but dear god it’s not diablo 2, it never will be and shouldn’t be compared.

Re: Diablo devolved – magic behind the 1996 computer game

#209
Haven’t played Diablo 1, I grew up with Diablo 2 (I’m a bit younger lol), but for me D2 represents the most memorable athmosphere in gaming. Man...that music in Act 1...

Years later I bought 2 copies of D2 to replay it. Needed 2 because no shared stash to transfer items between characters.

Re: Diablo devolved – magic behind the 1996 computer game

#210
post #9

I remember going on vacation with my parents and all I had was the Diablo game manual, because I got the game 1 hour before we left. I read the manual about 100 times in the car... good memories

For me it was the Bard's Tale. A demo of Skara brae and a couple of levels of the first dungeon was put on a magazine cover in the UK months before the game came out. I played that demo to oblivion, I can still pretty much remember all the street layouts

Absolutely the same addiction here. Even the identical looking houses (at least on the CPC464) I'm pretty sure by muscle memory I could find the Guild and dungeon entrances, I did them so many times.

I loved that game so much I finally, last week, made it to Orkney to see the actual Skaea Brae. Little bit of artistic licence taken, but Orkney is an amazing place to visit regardless.

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