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The mathematics of Magic: the Gathering (1999)

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Re: The mathematics of Magic: the Gathering (1999)

#21
post #14

I played Magic briefly as a teen and the thing that bothered me the most was how mana worked and the tendency to either get mana flooded or mana screwed. I even played a custom format with friends where you separated your deck and your mana into two decks and drew one from each every turn. It made the game much more enjoyable and consistent.

I played a format that stated you could put creatures down as long as you had enough mana to cover their cost, but you couldn't attack with a creature unless you payed for their cost. You would have to pay their cost every time you attacked with them. This variant meant you would need to prioritize spells versus attacking. You wouldn't attack with all your creatures so you could save some mana for a counter spell.

Re: The mathematics of Magic: the Gathering (1999)

#22
post #14

I played Magic briefly as a teen and the thing that bothered me the most was how mana worked and the tendency to either get mana flooded or mana screwed. I even played a custom format with friends where you separated your deck and your mana into two decks and drew one from each every turn. It made the game much more enjoyable and consistent.

This game mechanic (mana burn) was removed when the rules were refactored across the past 20 years. Mana (edit:) simply disappears at the end of each stage.

Re: The mathematics of Magic: the Gathering (1999)

#23
Any discussion of Magic: the Gathering on Hacker News should come with an ObLink to how it's Turing complete

https://www.toothycat.net/~hologram/Turing/HowItWorks.html

For more accidentally Turing complete systems, see

http://beza1e1.tuxen.de/articles/accidentally_turing_complet...

Re: The mathematics of Magic: the Gathering (1999)

#25
Some time ago, I tried to recreate a few basic Powershell commands as MTG cards.[0] Try/Catch [1] is one of my favorites - it's designed to "pre-counter" counterspells.

[0] https://imgur.com/a/4sa6v

[1] Reveal 2 cards from your hand. Choose 1 and pay its casting cost, then cast it as normal. If it fails to resolve, reset the game state to before the card was cast, then cast the second card as normal. https://i.imgur.com/E2cbdEo.png

Re: The mathematics of Magic: the Gathering (1999)

#26

Any discussion of Magic: the Gathering on Hacker News should come with an ObLink to how it's Turing complete https://www.toothycat.net/~hologram/Turing/HowItWorks.html For more accidentally Turing complete systems, see http://beza1e1.tuxen.de/articles/accidentally_turing_complet...

[deleted]

Re: The mathematics of Magic: the Gathering (1999)

#27

How is the MTG scene these days? I spent my childhood through high school obsessively playing the game, reading these sorts of breakdowns, and spending all my money. Then life got in the way and I haven't played in about 10 years. I remember Friday Night Magic used to be a wholesome way to spend a Friday evening, and you got a lot of entertainment for the $5 entry fee.

I think it's mostly online. Magic stopped doing big convention at LA convention for new set release. They stop releasing or giving promo cards they only give foil token cards now. It doesn't seem like they supporting hobbyshop as much. Standard is not the most popular format. It seems like Modern is their most popular since cards are expensive now.

It also seem like they're pushing for online more they've release a new online client that only deal with current cards and beyond iirc Magic Arena but the card economy there suck for some reason. I only hear this from a twitch streamer Hoogland in term of what happening to Arena. Jeff Hoogland also talk about the tournament is getting bigger but they've never up the prizes.

A while back there were a few very very alt-right like personalities in the magic scene. It got pretty bad when one of them sic his fanbase against a cosplayer and she end up with threats and decided to quit. The cosplayer announced it via twitter or something saying she's selling everything. That dude got banned. Another dude also got banned cause he read Mien Komf (hitler book) and edgelord online.

Advent of twitch have made making side money with video games a thing so yeah. That's what sup with magic scene it went digital.

Re: The mathematics of Magic: the Gathering (1999)

#28

Earlier quoted context omitted.

But that affects both players equally, as in general the luck factor. My experience is that while you might lose a few games stupidly because of mana screw/flood, in the long run luck balances out and skill makes the difference.

It's secretly a feature, not a bug. Due to mana screw, even the best players lose 30-40% of the time.

You're being downvoted unfairly. Magic's lead designer, Mark Rosewater, has publicly discussed this exact thing. I'm not sure if it is in his GDC talk but he has 100% discussed it on his podcast.

Re: The mathematics of Magic: the Gathering (1999)

#29

Any discussion of Magic: the Gathering on Hacker News should come with an ObLink to how it's Turing complete https://www.toothycat.net/~hologram/Turing/HowItWorks.html For more accidentally Turing complete systems, see http://beza1e1.tuxen.de/articles/accidentally_turing_complet...

You should remove the angle brackets from your links, they're being included in the link and leading to 404s

Re: The mathematics of Magic: the Gathering (1999)

#30

How is the MTG scene these days? I spent my childhood through high school obsessively playing the game, reading these sorts of breakdowns, and spending all my money. Then life got in the way and I haven't played in about 10 years. I remember Friday Night Magic used to be a wholesome way to spend a Friday evening, and you got a lot of entertainment for the $5 entry fee.

The latest set, Dominaria, is the best in years. Richard Garfield worked on it. Magic: Online is slowly being bled out by Wizards in favor of their new Hearthstone-like digital client. That said, the best way to play today is Vintage Cube drafts on Cockatrice. Free. High level of play. The best cards. There’s almost always a game going.

>> Vintage Cube drafts on Cockatrice

What/where can I find this? never heard of it and never had much fun/luck with magic online but would love to be able to play online

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