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Apple introduces macOS Mojave

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Re: Apple introduces macOS Mojave

#191

Earlier quoted context omitted.

I deeply suspect that the lack of features is because the releases this year internally centered around responding to the negative buzz associated with iOS 11 problems. I remember when emojis were showcased at WWDC 2016, a fairly low-feature release. Whenever that happens the true feature is unannounced: it's simply stability.

"Whenever that happens the true feature is unannounced: it's simply stability." Can't remember which version it was now, but I remember when Apple heavily marketed a Mac OS X version dedicated almost exclusively to bug fixes and performance enhancements. It was very well received. I'm sure the same would happen if they announced they were dedicating an iOS version to bug fixes and performance enhancements. EDIT: I th…

Worth noting that only iOS got the "double down" on performance. Probably because the userbase is larger and this idea had crossed into the mainstream news as a thing people were complaining about.

They could get into this during the developer SOTU, so there's hope...

Re: Apple introduces macOS Mojave

#192
post #52

I feel the system wide dark mode is the next step from Night Shift mode to acknowledge or encourage people to work more toward late night/evenings. Eye fatigue has been one of the reason my body reminds me to go to sleep, now I can maybe deal with some more emails before I head to bed.

Hopefully they don't fuck it up like they did when they changed from high contrast to Smart Invert on iOS.

I used high contrast accessibility as a de facto night mode. In iOS 11 (or maybe 11.x?) they changed it to "Smart Invert" which tries to be smarter about inverting by not inverting the colors on images. Unfortunately it has all kinds of problems. Safari will randomly crash when viewing images. Sometimes is shows the wrong image (e.g. two images in a row and it will show the same image twice instead of two different images). Sometimes half an image will be inverted. Sometimes when I go back to regular mode the images will go into inverted mode. And it makes charts or maps with an HTML legend impossible to read because legend gets inverted but the image does not.

Re: Apple introduces macOS Mojave

#193
post #55

Earlier quoted context omitted.

Developing on Mac? Not so bad. Developing for Mac? Abismal.

I loved developing Mac apps. It was awesome. iOS is even better, so as a shared platform grows I'm excited about the prospect of more native Mac apps becoming available. What do you feel is the problem? Primarily Xcode? I hear many people have issues with it, though I've not been a heavy enough user to notice anything particularly problematic.

Apple's platforms are amazing, but fragile. API's constantly change. And even if they don't, they functionally behave different.

You just can't release an app without constant maintenance. Apple has no problem innovating, even if it means pulling every developer along with them, ready or not.

Re: Apple introduces macOS Mojave

#197
post #97

Earlier quoted context omitted.

Always interesting to see the divergence between HN and what the average user cares about. For most people emojis (and animojis) have opened a whole new way to communicate with each other. I can't think of another linguistic feature in history which saw such widespread use within a decade and I feel like emojis don't get enough credit for that.

How is an emoji a whole new way to communicate? EDIT: I meant this as a genuine question, not as a "how could you possibly think this" response.

A major part of human communication happens through facial expressions. Emojis/Animojis enable this for digital communication. It's new in the sense that we now have a global set of symbols for these expressions.

Re: Apple introduces macOS Mojave

#198
post #70

Earlier quoted context omitted.

I guess John Carmack is sad today (he advocated early for OpenGL on Mac).

John Carmack probably knows the Apple of today is not the Apple of yesteryear.

If the Apple of today would just include a couple more buttons on their mice, John Carmack would probably be happier.

Re: Apple introduces macOS Mojave

#199

Does Safari have a night mode? Most of my work at night is either in Mail (which should be relatively easy to enable night mode on) or a web browser. Obviously, third-party browsers will have to decide whether to support night mode, but I wonder if Safari will have support when Mojave is released. I imagine it won't be trivial to do this, especially on pages that have a background image. You don't want to invert it,…

> Obviously, third-party browsers will have to decide whether to support night mode

This is a big flaw, imo. A universal color scheme like 'dark mode' should take priority over individual app's preferences. A consistent, quality design was one of the things that first attracted me to the Mac, but what with every app doing its own thing, that ideal is a thing of the past.

BTW, the Spotify app called. It's had dark mode for ages ... (/s)

Re: Apple introduces macOS Mojave

#200
post #33

Wow, they are DEPRECATING OpenGL from both macOS and iOS: https://developer.apple.com/macos/whats-new/ This is in addition to last year's announcement that "macOS High Sierra is the last version of macOS to run 32bit apps without compromise " I wonder if we will soon see a new lineage of Macbooks fitted with Apple-specific arm64 chips. The most scary thought is if UIKit-on-macOS starts requiring Developer ID entitlem…

> Wow, they are DEPRECATING OpenGL from both macOS and iOS

How does this effect Qt iOS applications?

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