Earlier quoted context omitted.
I can't help shuddering everytime Craig presents (is forced to present? is paid to present?) the... omg... wait for it... the new set of animojis, on stage.
Yeah it's very cringe to watch. A grown man being exited about personal emois on a phone. Really?
Apple introduces macOS Mojave
111–120 of 665 posts
Re: Apple introduces macOS Mojave
#112Earlier quoted context omitted.
It's amazing that so many bright minds are wasting time on *oji.
Always interesting to see the divergence between HN and what the average user cares about. For most people emojis (and animojis) have opened a whole new way to communicate with each other. I can't think of another linguistic feature in history which saw such widespread use within a decade and I feel like emojis don't get enough credit for that.
EDIT: I meant this as a genuine question, not as a "how could you possibly think this" response.
Re: Apple introduces macOS Mojave
#113Wow, they are DEPRECATING OpenGL from both macOS and iOS: https://developer.apple.com/macos/whats-new/ This is in addition to last year's announcement that "macOS High Sierra is the last version of macOS to run 32bit apps without compromise " I wonder if we will soon see a new lineage of Macbooks fitted with Apple-specific arm64 chips. The most scary thought is if UIKit-on-macOS starts requiring Developer ID entitlem…
Re: Apple introduces macOS Mojave
#114Earlier quoted context omitted.
They are doing absolutely nothing to bring back gaming to Mac. Major developers (like Blizzard) who have been loyal to that user base for decades are giving up and it feels like Apple isn't even trying to figure out a solution.
You mean other than continually improving Metal and working with Unity to get the latest Metal stuff supported properly?
Re: Apple introduces macOS Mojave
#115Earlier quoted context omitted.
There is so much more they could do to make it be a real developers system. They could make the system modern. Right now there is more desktop innovation in KDE for gods sake.
So KDE Plasma 5.12 LTS, is the most innovative desktop? Reviewing their video on it did not blow me away at all.
Re: Apple introduces macOS Mojave
#116Re: Apple introduces macOS Mojave
#117Earlier quoted context omitted.
I deeply suspect that the lack of features is because the releases this year internally centered around responding to the negative buzz associated with iOS 11 problems. I remember when emojis were showcased at WWDC 2016, a fairly low-feature release. Whenever that happens the true feature is unannounced: it's simply stability.
"Whenever that happens the true feature is unannounced: it's simply stability." Can't remember which version it was now, but I remember when Apple heavily marketed a Mac OS X version dedicated almost exclusively to bug fixes and performance enhancements. It was very well received. I'm sure the same would happen if they announced they were dedicating an iOS version to bug fixes and performance enhancements. EDIT: I th…
Re: Apple introduces macOS Mojave
#118Wow, they are DEPRECATING OpenGL from both macOS and iOS: https://developer.apple.com/macos/whats-new/ This is in addition to last year's announcement that "macOS High Sierra is the last version of macOS to run 32bit apps without compromise " I wonder if we will soon see a new lineage of Macbooks fitted with Apple-specific arm64 chips. The most scary thought is if UIKit-on-macOS starts requiring Developer ID entitlem…
I'm curious about this – does it really matter? How important is it that the Operating System has OpenGL? Can't individual apps just static link to (and ship) their own versions of OpenGL?
A reasonable alternative would be to implement OpenGL on top of Metal for compatibility but this is a lot of work.
Re: Apple introduces macOS Mojave
#119The News, Stocks, Voice Memos and Home apps were brought to Mac using iOS frameworks that have been adapted to macOS. Starting in late 2019, these additional frameworks will make it easier for developers to bring their iOS apps to macOS — providing new opportunities for developers and creating more apps for Mac users to enjoy. Looks like UIKit is the future, despite protestations to the contrary.
Hope significant are the differences between cocoa and uikit? I don't have any experience besides some light source browsing and it seemed the big difference is the NS to UI prefix change. Anyone care to summarize for the unenlightened?