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Apple introduces macOS Mojave

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Re: Apple introduces macOS Mojave

#31

Does anyone know where the hardware support is listed?

From the press release:

"macOS Mojave will be available this fall as a free software update for Macs introduced in mid-2012 or later, plus 2010 and 2012 Mac Pro models with recommended Metal-capable graphics cards."

https://www.apple.com/newsroom/2018/06/apple-introduces-maco...

Re: Apple introduces macOS Mojave

#32
post #6

I'm continually amazed at how much Apple hypes up the most pointless, useless, basic things. This is a new version of a major operating system, and we get... the desktop organized by filetype. A built-in stock application. How is an App Store update considered part of an OS update?

Apple Hype Theory requires the irreducible Apple quantum of hype at any event be spread across whatever announcements are being made at that event. It's Apple's modus operandi, and I don't mind it, because I can compensate.

What I wish, though, was that they themselves would get more excited about making MacBook Pro hardware improvements intended to drive people to upgrade to new MacBook Pros instead of seemingly trying to drive them to move on to iPads.

Re: Apple introduces macOS Mojave

#33
Wow, they are DEPRECATING OpenGL from both macOS and iOS: https://developer.apple.com/macos/whats-new/

This is in addition to last year's announcement that "macOS High Sierra is the last version of macOS to run 32bit apps without compromise"

I wonder if we will soon see a new lineage of Macbooks fitted with Apple-specific arm64 chips.

The most scary thought is if UIKit-on-macOS starts requiring Developer ID entitlements and need to be installed via the app store, with fairplay DRM encryption of binaries and everything.

Edit: Also, r.i.p. my old macbook air 2011 :-/

Re: Apple introduces macOS Mojave

#34

Does anyone know where the hardware support is listed?

From the Press Release under "Availability"

"macOS Mojave will be available this fall as a free software update for Macs introduced in mid-2012 or later, plus 2010 and 2012 Mac Pro models with recommended Metal-capable graphics cards."

Looks like it's the end of the road for my 2010 Mac mini running High Sierra. So long as Photos and Photo Stream continue to work, I'm not complaining. It was a good run.

Re: Apple introduces macOS Mojave

#35
post #13

Earlier quoted context omitted.

Have you seen the part where you can easily port iOS apps to macOS that was probably in the making for a few years? That's pretty huge for a developer conference. Changes to the app store to make discovery easier and feature more developer stories also have a huge impact on Mac/iOS developers and their revenue.

Is that an OS update? Do you really need iOS apps on the Mac? How about having decent apps in the actual native apps store?

This is the only way that they can make developers to care about putting more apps on the Mac AppStore.

Re: Apple introduces macOS Mojave

#36

WWDC 2018, from underwhelming to boring. I will lose my mind if i hear *oji one more time. Will they ever stop with this nonsense? Favicons in Safari? It took them 6 years for the browser to remember the zoom setting per site, now we have the luxury of having favicons.

Bitmoji and Animoji were already popular, so it makes sense for Apple to combine the two (and sherlock Bitmoji).

Re: Apple introduces macOS Mojave

#37
post #13
post #6

I'm continually amazed at how much Apple hypes up the most pointless, useless, basic things. This is a new version of a major operating system, and we get... the desktop organized by filetype. A built-in stock application. How is an App Store update considered part of an OS update?

Have you seen the part where you can easily port iOS apps to macOS that was probably in the making for a few years? That's pretty huge for a developer conference. Changes to the app store to make discovery easier and feature more developer stories also have a huge impact on Mac/iOS developers and their revenue.

There is so much more they could do to make it be a real developers system. They could make the system modern. Right now there is more desktop innovation in KDE for gods sake.

Re: Apple introduces macOS Mojave

#39
post #13

Earlier quoted context omitted.

Have you seen the part where you can easily port iOS apps to macOS that was probably in the making for a few years? That's pretty huge for a developer conference. Changes to the app store to make discovery easier and feature more developer stories also have a huge impact on Mac/iOS developers and their revenue.

Is that an OS update? Do you really need iOS apps on the Mac? How about having decent apps in the actual native apps store?

Decent apps in the actual native store is what the UIKit port is about. It’s not iOS apps on the Mac any more than tvOS apps are iOS apps on the TV.

You still need to adapt it to native UI conventions like the menu bar, you just won’t need to rebuild the entire UI from the ground up in AppKit anymore.

Re: Apple introduces macOS Mojave

#40
post #10
post #6

I'm continually amazed at how much Apple hypes up the most pointless, useless, basic things. This is a new version of a major operating system, and we get... the desktop organized by filetype. A built-in stock application. How is an App Store update considered part of an OS update?

They are doing absolutely nothing to bring back gaming to Mac. Major developers (like Blizzard) who have been loyal to that user base for decades are giving up and it feels like Apple isn't even trying to figure out a solution.

Not sure what you mean, I can download battle.net on MacOS and play every game on there, although admittedly I haven't tested them all. SC2 runs pretty flawlessly too.

There are some games not available for MacOS but they seem to be less and less common. Almost everything now is cross platform, in part thanks to Unity making cross-platform games easy.

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