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Introducing Surface Hub 2

microsoft.com

71–80 of 129 posts

Re: Introducing Surface Hub 2

#71
post #16

Earlier quoted context omitted.

Zune. Surface RT. Kinect. Windows Phone. Band. Just naming some things that I've personally purchased and Microsoft no longer supports. They are no better than Google at continuing to support their products.

Zune: introduced 2006; discontinued: 2012; support ended 2015 (9 years) Surface RT: introduced: 2012; Discontinued: 2013; Windows support ends 2023 (11 years) Kinect: introduced 2010; discontinued: 2015 for windows; 2017 for xbox; still supported (no date announced AFAICT) Windows phone: introduced: 2010; last release 2015; windows phone os support ended 2017 (7 years) Band: introduced 2014; discontinued 2016; still…

> Surface RT: introduced: 2012; Discontinued: 2013; Windows support ends 2023 (11 years)

"Support" here doesn't mean much if there are no new features, nobody driving an ecosystem making applications.

It's like the slow death of Blackberry 10 and the Palm Pre.

Re: Introducing Surface Hub 2

#72
post #71

Earlier quoted context omitted.

Zune: introduced 2006; discontinued: 2012; support ended 2015 (9 years) Surface RT: introduced: 2012; Discontinued: 2013; Windows support ends 2023 (11 years) Kinect: introduced 2010; discontinued: 2015 for windows; 2017 for xbox; still supported (no date announced AFAICT) Windows phone: introduced: 2010; last release 2015; windows phone os support ended 2017 (7 years) Band: introduced 2014; discontinued 2016; still…

> Surface RT: introduced: 2012; Discontinued: 2013; Windows support ends 2023 (11 years) "Support" here doesn't mean much if there are no new features, nobody driving an ecosystem making applications. It's like the slow death of Blackberry 10 and the Palm Pre.

Compared to Google Reader, I very, very strongly prefer slow deaths.

Re: Introducing Surface Hub 2

#73

Earlier quoted context omitted.

I prefer 4:3 for tablets, but I'm glad we can all agree that 16:9 was a mistake. Even 16:10 would have been better as a standard.

I haven no strong feelings personally one way or the other, so could you enlighten me as to why 16:9 is a mistake, or why 4:3 is preferred?

16:9 doesn't offer enough vertical space compared to the horizontal space required. Basically, it's bad for small screens (like my 12 inch laptop) because you get almost no vertical space. Apple agrees with this and uses 16:10 on their laptops, which is slightly better. At least I think they do.

16:9 flipped the other way, like a smartphone, offers a lot of vertical space and almost no horizontal space. You basically can't have two apps next to each other because there isn't enough horizontal space.

Basically, I want to have two things open next to each other on my screen. I can do this on 16:9 screens with a high enough resolution, but 3:2 or 4:3 with the same width offers me more height. Which I want. Less scrolling.

I'm sure there are people that prefer 16:9 though. At the end of the day it's personal preference.

I hope this rambling makes sense.

Re: Introducing Surface Hub 2

#74
This is beautiful and the video really sells it (if walls aren’t like this in the near future then what is all of this for?). But is this “just” a large screen Windows computer running in kiosk (or whatever) mode? Could I get a classic windows desktop by hitting windows-d?

Re: Introducing Surface Hub 2

#75

I would love a Surface Hub, I tried to buy one and couldn't because they were only available to 'qualified' customers (something an individual apparently never could be). Now with 4K (or 8K!) displays it becomes completely credible to replace a white board with one. And the benefits of the shared whiteboard and presence is really solid when working with someone who isn't local. The software infrastructure investment…

> I tried to buy one and couldn't because they were only available to 'qualified' customers You can order one from CDW right now[0]. They did initially only open them up to Microsoft Partners with a certain level, but that was many years ago now. I will say that a Surface Hub is much more useful when used as part of AD/O365. Since Skype for Business is a major selling point and not really useful to the individual. Us…

Of the two I'd like the 84" one, its got the 4K screen, the 1920 x 1080 screen of the smaller one doesn't allow for a good drawing experience. CDW also claims to sell that one for about 30% over list from the Microsoft site.

And while I get the relabeled Teams stuff as Skype for Business I would assume it is also compatible with Skype for humans :-).

In my home lab I would use it for collaboration with remote folks, brainstorming, video watching, program planning and parts location storing. In my fantasy world I select a component or assembly I need and it shows the layout of the lab with an arrow indicating where that piece is stored, the last time it was known to be there, and perhaps re-order information.

[0] https://www.cdw.com/product/Microsoft-Surface-Hub-touch-surf...

Re: Introducing Surface Hub 2

#76
post #40
post #16

Earlier quoted context omitted.

Zune. Surface RT. Kinect. Windows Phone. Band. Just naming some things that I've personally purchased and Microsoft no longer supports. They are no better than Google at continuing to support their products.

The Surface RT is probably making a comeback, as several Windows ARM tablets were just released. It was just early to market.

Nah they can do full windows on arm now, no need to go the hobbled route

Re: Introducing Surface Hub 2

#77

Earlier quoted context omitted.

I can't say anything about this new system. But I think in general Microsoft isn't that bad for cross-platform nowadays. On MacOS I have Office, Skype, Onedrive, etc. And I can access my documents on phones via mobile clients. The tools are all weaker than the Windows versions, but I think they mostly get the job done and are getting better over time. Can't comment on pure Linux support, but would understand if it's…

I'd be greatly surprised if there's any Linux support at all. Microsoft supports macOS, iOS, and Android these days not because they care about interoperability, but because Microsoft needs users on these platforms. If Microsoft cared about interop. for the sake of anyone except Microsoft, OOXML wouldn't be crap, and their office suite wouldn't be crippling ODF files on save. Microsoft has a much longer (and quite co…

Why do you think OOXML is crap or that Office "cripples" ODF files on save?

https://news.ycombinator.com/item?id=16784179

Re: Introducing Surface Hub 2

#78

Wouldn't having the camera at the top of such a large screen (in portrait as demo-ed in the video) exacerbate the lack of eye content in a video call? If it's noticeable on a laptop sized screen I can't imagine how off-putting it would be on this.

Idea: make the camera tiny (smartphone-like) and put it on suction cup. To pick up a call you don't tap a button; you grab it and put it on the screen on the other person's forehead (like a Bindi). To hang up, you pick it up and put it on a holder on the side of the screen. Boom.

Privacy? Check. Camera faces you only when your'e using it. Positioning? Check. Camera is closer to other person's eyes. Intuitiveness? Check. Like picking up a phone.

Wireless charging, alarm if it gets far away, etc etc.

Re: Introducing Surface Hub 2

#79

Earlier quoted context omitted.

I prefer 4:3 for tablets, but I'm glad we can all agree that 16:9 was a mistake. Even 16:10 would have been better as a standard.

I haven no strong feelings personally one way or the other, so could you enlighten me as to why 16:9 is a mistake, or why 4:3 is preferred?

[deleted]

Re: Introducing Surface Hub 2

#80
The company I work for has maybe 20+ of the 1st generation version in our office. We even have a few of the 84 inch models. I have to say they are great to work with when you are collaborating with people and need to use a white board, video conference, or just view a web application. I can't stand using one of the few conference rooms here that does not have one anymore.
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