I'd like to plug DCSS here: https://crawl.develz.org/ I could never get into any other roguelikes, but I LOVE Dungeon Crawl Stone Soup. I easily have over 100 hours in it, and just recently finished an actual game for the first time (15 runes, Gargoyle Hunter).
The NetHack dev team is happy to announce the release of NetHack 3.6.1
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Re: The NetHack dev team is happy to announce the release of NetHack 3.6.1
#12Is this available on any websites that don't require Javascript to view? (Seriously folks, there's no reason a static site like this should need JS enabled to read, except for tracking purposes.)
Sign up to mailing list ?
But sure, there are still more traditional ways to read newsgroups than the Google Groups interface.
Re: The NetHack dev team is happy to announce the release of NetHack 3.6.1
#13Apparently the patch for the bug I reported in 2004 (C343-20) didn't make it into this version, despite being fixed four years ago. The glacial timescales are kind of endearing at this point.
Re: The NetHack dev team is happy to announce the release of NetHack 3.6.1
#14Is this available on any websites that don't require Javascript to view? (Seriously folks, there's no reason a static site like this should need JS enabled to read, except for tracking purposes.)
Re: The NetHack dev team is happy to announce the release of NetHack 3.6.1
#15Re: The NetHack dev team is happy to announce the release of NetHack 3.6.1
#16Is this available on any websites that don't require Javascript to view? (Seriously folks, there's no reason a static site like this should need JS enabled to read, except for tracking purposes.)
You shouldn't even need a web browser to view this announcement -- it was posted on 27 April 2018 to rec.games.roguelike.nethack. Assuming you already have a newsreader set up, you can just go ahead and read that message.
Re: The NetHack dev team is happy to announce the release of NetHack 3.6.1
#17Anyone have recommended resources for learning how to play?
Re: The NetHack dev team is happy to announce the release of NetHack 3.6.1
#18Re: The NetHack dev team is happy to announce the release of NetHack 3.6.1
#19Anyone have recommended resources for learning how to play?
https://www.youtube.com/playlist?list=PLHzN3MktVPzVdFNz7WYwG...
Re: The NetHack dev team is happy to announce the release of NetHack 3.6.1
#20Apparently the patch for the bug I reported in 2004 (C343-20) didn't make it into this version, despite being fixed four years ago. The glacial timescales are kind of endearing at this point.
Your pull request crumbles into dust...
The issue is that if you die by having a cursed ball and chain fall onto your head while descending a staircase, the screen doesn't transition to the lower level so it's not clear on which level the bones file would be generated. (Per emails from the dev team, it does get correctly generated on the lower level.) Apparently fixing this issue somehow required rewriting huge portions of the graphics engine, which probably explains the snarky comment next to the bug in the issue tracker. :-)