extremely poor performance
Show HN: ReactCircle – Renders SVG circle and percentage
11–20 of 56 posts
Re: Show HN: ReactCircle – Renders SVG circle and percentage
#12Congratulations on making probably the slowest circular-progress bar I've even seen, that had to be a challenge, but you did it. https://gfycat.com/NimbleMintyBinturong That's on my laptop with i5, 4 cores. I can play smoothly on this L4D2, TF2, CivV... but not this reactive circular-progress bar.
Re: Show HN: ReactCircle – Renders SVG circle and percentage
#13Brill job!! Love little do one thing well components!
Re: Show HN: ReactCircle – Renders SVG circle and percentage
#14Congratulations on making probably the slowest circular-progress bar I've even seen, that had to be a challenge, but you did it. https://gfycat.com/NimbleMintyBinturong That's on my laptop with i5, 4 cores. I can play smoothly on this L4D2, TF2, CivV... but not this reactive circular-progress bar.
Your comments reads in bad taste. Maybe be more constructive?
I play on this laptop Civ V (minimal requirements [1]) on this laptop, but can't a single web-widget? This is tragic quality.
Constructive or not, looks like author didnt test it on every browser on a lower-performance hardware like 10year old CPU, eg. maybe i3. If I use this widget in my development and we give a product with this widget to customer who runs IE11 or EDGE on i3 from 2012, it will be my problem to fix it. I will complain to the developer, we all waste time and resources.
If developer of a thing wants to show us something they're proud of. Test it, benchmark it, show it. Never let us, users benchmark and test your stuff, you will get blacklisted for that poor quality and performance software quickly.
[1] https://support.2k.com/hc/en-us/articles/201332873-Civilizat...
Re: Show HN: ReactCircle – Renders SVG circle and percentage
#15Congratulations on making probably the slowest circular-progress bar I've even seen, that had to be a challenge, but you did it. https://gfycat.com/NimbleMintyBinturong That's on my laptop with i5, 4 cores. I can play smoothly on this L4D2, TF2, CivV... but not this reactive circular-progress bar.
let me know if you still experience that issue
Re: Show HN: ReactCircle – Renders SVG circle and percentage
#16Earlier quoted context omitted.
Your comments reads in bad taste. Maybe be more constructive?
This is my feedback on extremely poor performance of this single reactive component. I hope developer of this component never makes a single webpage. If a single component is that slow and unresponsive, as you see on my video, the webpage (or even worse MOBILE APP) would probably require 16 core Ryzen to render smoothly and scroll up and down on it. I play on this laptop Civ V (minimal requirements [1]) on this lapto…
Re: Show HN: ReactCircle – Renders SVG circle and percentage
#17Earlier quoted context omitted.
Your comments reads in bad taste. Maybe be more constructive?
This is my feedback on extremely poor performance of this single reactive component. I hope developer of this component never makes a single webpage. If a single component is that slow and unresponsive, as you see on my video, the webpage (or even worse MOBILE APP) would probably require 16 core Ryzen to render smoothly and scroll up and down on it. I play on this laptop Civ V (minimal requirements [1]) on this lapto…
There is nothing wrong with making a post stating that you've found a bug. There is a problem with acting entitled like you are, and insulting the developer in the process.
Re: Show HN: ReactCircle – Renders SVG circle and percentage
#18Earlier quoted context omitted.
Your comments reads in bad taste. Maybe be more constructive?
This is my feedback on extremely poor performance of this single reactive component. I hope developer of this component never makes a single webpage. If a single component is that slow and unresponsive, as you see on my video, the webpage (or even worse MOBILE APP) would probably require 16 core Ryzen to render smoothly and scroll up and down on it. I play on this laptop Civ V (minimal requirements [1]) on this lapto…
Re: Show HN: ReactCircle – Renders SVG circle and percentage
#19Congratulations on making probably the slowest circular-progress bar I've even seen, that had to be a challenge, but you did it. https://gfycat.com/NimbleMintyBinturong That's on my laptop with i5, 4 cores. I can play smoothly on this L4D2, TF2, CivV... but not this reactive circular-progress bar.
Can you please try it again? the issue was not related with the component itself https://zzarcon.github.io/react-circle let me know if you still experience that issue
Re: Show HN: ReactCircle – Renders SVG circle and percentage
#20Earlier quoted context omitted.
Your comments reads in bad taste. Maybe be more constructive?
This is my feedback on extremely poor performance of this single reactive component. I hope developer of this component never makes a single webpage. If a single component is that slow and unresponsive, as you see on my video, the webpage (or even worse MOBILE APP) would probably require 16 core Ryzen to render smoothly and scroll up and down on it. I play on this laptop Civ V (minimal requirements [1]) on this lapto…