Seen ReactOS pop up a few times and always thought it was something to do with the Facebook Javascript library. This is really amazing, I'm looking forward to seeing where it goes.
I didn't downvote you (seems a bit harsh), but just so you know ReactOS development has been going for over 20 years, which is a lot longer than ReactJS (which is approximately 7 years old).
ReactOS releases 0.4.8 with experimental Vista/7/10 software compatibility
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Re: ReactOS releases 0.4.8 with experimental Vista/7/10 software compatibility
#32What Kernel does this OS use? What's its history? Is it a unix fork such as Linux?
Re: ReactOS releases 0.4.8 with experimental Vista/7/10 software compatibility
#33What I like about this project, besides the dedication and professionalism of the team behind it, is that it offers PC gamers a possible way to play Windows-era games moving forward. In a decade or two, we likely won't be able to activate a Windows XP machine (and wouldn't want to with all of the security hazards either) so it's great to have a free and open source project to run our Windows stuff.
Don't all new Windows releases ship with backwards compatibility modes?
Re: ReactOS releases 0.4.8 with experimental Vista/7/10 software compatibility
#34Hell, I have never seen a ReactOS installation in the wild, and I'm the kind of person whose friends install Haiku, Nix and NetBSD as their daily drivers. And the second-hand stories I've heard about people who did install React was basically "I was bored, I put it on a drive, played around for 5 minutes, and wiped it."
But that doesn't discourage them. Meanwhile, work keeps going on in the background. So many untold man-hours of thankless work going into the project, and the vast majority of that "hard" work with no payoff for years.
And now it's finally getting close to actual Windows, after decades of work, and soon (well, years, but still) people will be using it everywhere as a replacement for Windows.
This is one of the most important software projects in history. My hat is off to the ReactOS developers, and congratulations on the latest release.
[edit] Here are the names of the 75 programmers that have worked on ReactOS: https://github.com/reactos/reactos/blob/master/CREDITS
Re: ReactOS releases 0.4.8 with experimental Vista/7/10 software compatibility
#35What I like about this project, besides the dedication and professionalism of the team behind it, is that it offers PC gamers a possible way to play Windows-era games moving forward. In a decade or two, we likely won't be able to activate a Windows XP machine (and wouldn't want to with all of the security hazards either) so it's great to have a free and open source project to run our Windows stuff.
Recently I had an issue activating XP on Eee PC after a RAM/SSD upgrade (setting it up as a retro-gaming console, better performance than RetroPie). I had to resort to registry hacks and msoobe to suppress activation forever, despite having product key at the back of the netbook - XP CD wasn't accepting it at all. One more situation where legal owners have to waste more time than pirates... If ReactOS makes it far en…
Re: ReactOS releases 0.4.8 with experimental Vista/7/10 software compatibility
#36What I like about this project, besides the dedication and professionalism of the team behind it, is that it offers PC gamers a possible way to play Windows-era games moving forward. In a decade or two, we likely won't be able to activate a Windows XP machine (and wouldn't want to with all of the security hazards either) so it's great to have a free and open source project to run our Windows stuff.
"security" isn't a big deal either, just keep all your ports closed and don't run untrusted code or unnecessary services. AFAIK all the exploits have been on services and such, which shouldn't be exposed to the Internet anyway.
Re: ReactOS releases 0.4.8 with experimental Vista/7/10 software compatibility
#37Earlier quoted context omitted.
> I wonder why Microsoft never did. I'm assuming it's because of the size of the codebase, available engineering resources, return-on-investment calculation, and a business prioritization of new features over refinement. Most engineers can look at their own work or codebase and think, "well, that's a bit shit but it works well enough." I can't imagine their backlog. I'm sure it's lurking in an issue queue somewhere.
One notable thing is that in Windows the behavior of taskbar changed around the time of Windows 98SE/2000 (I'm not sure in which version exactly). Originally the "orphaned" tray icons just were there and you could not cause them to go away, "new" behavior is that first event (ie. hover) causes them to be destroyed.
ReactOS, another guess here, does either a polling check if all taskbar icons have valid process handles or a check whenever a process exits.
Re: ReactOS releases 0.4.8 with experimental Vista/7/10 software compatibility
#38Earlier quoted context omitted.
Don't all new Windows releases ship with backwards compatibility modes?
I wouldn’t count on Microsoft supporting XP era software 10 or 20 years from now, and I wouldn’t ask them to.
Re: ReactOS releases 0.4.8 with experimental Vista/7/10 software compatibility
#39Earlier quoted context omitted.
Recently I had an issue activating XP on Eee PC after a RAM/SSD upgrade (setting it up as a retro-gaming console, better performance than RetroPie). I had to resort to registry hacks and msoobe to suppress activation forever, despite having product key at the back of the netbook - XP CD wasn't accepting it at all. One more situation where legal owners have to waste more time than pirates... If ReactOS makes it far en…
I use a lot of virtual machines across all versions of Windows. What I've found is that almost every time online activation fails, if I do the telephone activation, it goes though. Just wanted to pass that along in case you or someone else runs into this again.