So many video game movie projects are missing the simple question, "why?" So many of these games are inspired by movies in the first place, and their stories are mostly just cliches based on their source material. It's fine in the context of the game, because the player is doing something, but when you put that into a non-interactive medium, the flaws become obvious. If you take Indiana Jones, turn it into a game wit…
I think Mass Effect trilogy is fairly original and does away with a lot of the space sci-fi cliches like humans being the ruling class of the galaxy, or all species having a united voice, etc. I’d love to see it made into a movie.
Why Can't Hollywood Make a Good Video Game Movie?
251–260 of 357 posts
Re: Why Can't Hollywood Make a Good Video Game Movie?
#252Re: Why Can't Hollywood Make a Good Video Game Movie?
#253So many video game movie projects are missing the simple question, "why?" So many of these games are inspired by movies in the first place, and their stories are mostly just cliches based on their source material. It's fine in the context of the game, because the player is doing something, but when you put that into a non-interactive medium, the flaws become obvious. If you take Indiana Jones, turn it into a game wit…
I think Mass Effect trilogy is fairly original and does away with a lot of the space sci-fi cliches like humans being the ruling class of the galaxy, or all species having a united voice, etc. I’d love to see it made into a movie.
For example, Tomb Raider has to be based on Lara Croft raiding tombs, or it's not Tomb Raider. You have your main character, type of action, and key plot points determined before you start, and viewers will compare them to the games. This is very limiting.
With Mass Effect, you have a rather well realized universe in which you could set a movie that would be easily recognized as Mass Effect, without necessarily being forced to use the main characters from the Game or plot points from the game trilogy. You are given settings, races, ship designs, factions, conflicts, etc. that can be explored from a different angle.
Create a movie that coexists with game plots rather than trying to sum them up or replace them and you'll have more freedom to make a movie that's actually good.
Of course, 95% of everything is crap. Maybe we just haven't seen a good video game movie yet because there haven't yet been enough made to beat the odds. Probably a quarter of the number that have been made were directed by Uwe Boll, and those probably shouldn't be counted as serious attempts at making a good movie anyways.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#254Earlier quoted context omitted.
The Witcher 3. Part of the problem is that often your story-heavy games are really telling dozens of different stories. In TW3 for example, the main story is good but not amazing, yet several of its "secondary" stories are fantastic.
Oof. Which ones? After the ten thousandth person recommended the game to me, I recently played through it and never found a plot that I didn't find pretty flat. Plus, I couldn't tell if the terrible dialog and gratuitous cringe-worthy softcore CGI porn sequences were supposed to be a self-aware in-joke.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#255For example, Ready Player One focused on movies in large part because Spielberg really loves movies. You can tell they move him, whereas the video game parts are largely gags.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#256Take Dark Souls for example. The game's story and mythology are blended with the game world, hidden in little details and item descriptions. If you take its bits and pieces and assemble them linearly, it's nothing special, it could never serve as the plot for a good movie. However, if you experience it properly, by being immersed in the game world, it gets way better.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#257Earlier quoted context omitted.
Mortal Kombat was not a bad movie if you ask me.
Mortal Kombat wasn't amazing but it's definitely watchable. The sequel, on the other hand...
Re: Why Can't Hollywood Make a Good Video Game Movie?
#258So many video game movie projects are missing the simple question, "why?" So many of these games are inspired by movies in the first place, and their stories are mostly just cliches based on their source material. It's fine in the context of the game, because the player is doing something, but when you put that into a non-interactive medium, the flaws become obvious. If you take Indiana Jones, turn it into a game wit…
The reason why doesn't have to do with quality, it has to do with built in marketing. There is a reason that you see your childhood sold back to you 25 years later when you can be full of nostalgia and introduce your own kids to it fresh.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#259So many video game movie projects are missing the simple question, "why?" So many of these games are inspired by movies in the first place, and their stories are mostly just cliches based on their source material. It's fine in the context of the game, because the player is doing something, but when you put that into a non-interactive medium, the flaws become obvious. If you take Indiana Jones, turn it into a game wit…
Books like Eric Nylund's Halo: The Fall of Reach, Greg Bear's Forerunner Saga (Halo again), or Brandon Sanderson's Infinity Blade: Awakening are all pretty well-respected and did well in terms of sales. Probably because they manage to avoid falling into the temptation to simply recreate the game experience as a book. They use the game's plot as a starting point to influence the story without dictating it.
Of course, by deviating away from "the game" as fans experienced it, you risk alienating them because the final product doesn't match up with what they expect. And because the same fans are probably the reason why the studio is willing to finance the movie in the first place, I can sort of understand why Hollywood repeatedly tries to hew closely to the source game even though that approach has repeatedly screwed them.
The peculiar thing is that they face a somewhat similar situation when they turn a book into a movie. And yet, Hollywood is more than willing to take risks and deviate away from the source material when necessary. So what about video games in particular scares the studios away from doing the same?
Re: Why Can't Hollywood Make a Good Video Game Movie?
#260Mostly because videogame plot lines aren't as good as we give them credit for. Videogames are great at being interactive diversions, but their stories leave a lot to be desired and are really just thin background dressing for the real reason we play videogames: for the gameplay. The most successful videogame movies tend towards genre films like Mortal Kombat (the film) and Resident Evil (the series). Of course, let's…
I disagree. You have games like The Last of Us, The Uncharted Series, Yakuza 0, and even the latest Wolfenstein game having very well made and engaging stories which I think can translate well on film.