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Why Can't Hollywood Make a Good Video Game Movie?

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Re: Why Can't Hollywood Make a Good Video Game Movie?

#41
post #26

Mostly because videogame plot lines aren't as good as we give them credit for. Videogames are great at being interactive diversions, but their stories leave a lot to be desired and are really just thin background dressing for the real reason we play videogames: for the gameplay. The most successful videogame movies tend towards genre films like Mortal Kombat (the film) and Resident Evil (the series). Of course, let's…

Hmm, I don't play video games, but I do play board games. People that play board games say the same thing - you don't play a board game for the theme, you play it for the gameplay or the game mechanics (though a fun theme doesn't hurt).

Re: Why Can't Hollywood Make a Good Video Game Movie?

#42
post #26

Mostly because videogame plot lines aren't as good as we give them credit for. Videogames are great at being interactive diversions, but their stories leave a lot to be desired and are really just thin background dressing for the real reason we play videogames: for the gameplay. The most successful videogame movies tend towards genre films like Mortal Kombat (the film) and Resident Evil (the series). Of course, let's…

On the other side: I know a few games, like TLoU, have tried to go the "movie-esque" route, with mixed success. TLoU was quite successful, but I don't think there have been too many other video games that have done well with the "movie-like" approach.

I think you're right that video games often sacrifice storytelling for gameplay, which I definitely don't mind.

Re: Why Can't Hollywood Make a Good Video Game Movie?

#43
This article makes it seem like it's almost inevitable for video game movies to be bad, almost as if there's some objective formula which dooms video game movies to failure. For example, the author mentions something like: "stray too far from the original and you get weird movies that alienate fans, but stick too closely to the original and you get something boring and overly game-like." Seems like a false dichotomy to me.

There's definitely a way to create a highly-compelling side story that "fulfills" the promise of an original series without being overly constrained by it. For example, Tell Tale Studios is a game company that is quite famous for making good side stories that latch onto existing franchises, and their Walking Dead video game is one of the best video game storylines I've ever played through. It seems like it's quite possible to turn good movies and good tv shows into compelling video games; surely this is possible in reverse as well! It's also really easy for me to imagine an alternate universe where video game adaptations are like comic-book or novel adaptations, which are capable of performing quite well.

I do think that making good movies that are entertaining and have artistic merit is always hard, and since the problem of making good movies is already not easy, adding additional constraints from a video game premise probably makes it more difficult, especially since film types are probably more likely to be passionate lovers of comics and books than they are to be passionate gamers. There's probably also a problem with the prestige of video game titles that makes it difficult to find good writing talent.

Re: Why Can't Hollywood Make a Good Video Game Movie?

#44
So many video game movie projects are missing the simple question, "why?" So many of these games are inspired by movies in the first place, and their stories are mostly just cliches based on their source material. It's fine in the context of the game, because the player is doing something, but when you put that into a non-interactive medium, the flaws become obvious.

If you take Indiana Jones, turn it into a game with a sexy woman as the main character[1], and then try to make a movie out of it, then of course the critical reaction is going to be "Indiana Jones but not as good." Mortal Kombat is basically Enter the Dragon with a simpler storyline, so why would you decide to turn it into a movie?

It's an issue that comes up in most adaptation, whether it be a book, or a comic, or even a song. There needs to be some reason to do it. Some idea that the source material does that hasn't already been done to death in film. "This game/movie/book is popular" isn't a good enough reason. It might get a movie greenlit, and it might even make money. Heck, it might even make a TON of money, but it won't make the movie good.

[1] Later iterations of Tomb Raider have been much more feminist, but the original concept was entirely based on sex appeal

Re: Why Can't Hollywood Make a Good Video Game Movie?

#45
post #7
post #4

I actually really liked Prince Of Persia. I don't know that it compares to the game, but I liked it.

I thought it was better than than the trailers made it look like it would be. It's probably better without the game, though since, it simultaneously makes no sense within the game's universe and yet leads right into the beginning of the game version of Sands of Time.

I've never played the game or seen the movie, but the trailer looks pretty bad to me.

If I were making a movie about that subject (and maybe this will make it clear why I'm not a producer), I'd go for more of an "Adaptation" style film. Viewers can't control time? Play it up, by (visually) admitting that the game powers like "rewind" are done on film through multiple takes, and stunt men, and editing. That's how you translate game to film, and this game mechanic provides the perfect opportunity.

So you've got a normal action film for the first X minutes, and then there's a fight scene, and Jake trips and flubs it, and we hear someone call "cut!", and you see everything freezes while the crew rush in to reset everything to 10 seconds earlier, and they run it again. The first time this happens, it's super quick, so the audience is left wondering if they really saw it or not. As the film goes on, it happens more often, and more extensively. Maybe sometimes the actor tries several times and then gives up and runs off stage, and a stunt man runs in. Maybe sometimes you expand and see that the whole thing is happening on an editing workstation, and they move clips around to make it look like everything worked, and then they hit "play" and you're back in the story.

Then at the very end, it zooms out to show the filmmakers watching what we just saw, and they say "Nah, nobody would ever believe that it all just worked out perfectly the first time like this". Fin.

If the whole point of PoP:SoT is the protagonist's ability to control time, film already has a way to do that. Don't try to just embed an old mechanic in the new medium. That's like building an interpreter for C, and calling it a day. You've got a native JMP here, so use it.

Re: Why Can't Hollywood Make a Good Video Game Movie?

#46
post #40

Earlier quoted context omitted.

It depends. RPGs have a lot more character development than action games. Something like Mass Effect would be pretty straightforward to adopt into a movie (biggest question: Man or Woman Shepard?). If you're trying to adapt Space Invaders then yeah, the scriptwriter has their work cut out for them. Could be worse, you could be adopting classic boardgames. The Battleship movie was gloriously dumb. Monopoly would come…

I loved the Mass Effect games but I disagree it’s an automatic home run. The characters are all very thin and the main character, like most main characters is a vessel for the player to project themselves into and not a compelling protagonist.

You don't think Garrus, Tali, Wrex, or Mordin have enough depth for a 90 minute movie? Shepard will of course require the screenwriter to flesh him or her out because of the nature of the game--I'm guessing a Hollywood screenwriter wouldn't have the balls for a renegade Shep though.

Re: Why Can't Hollywood Make a Good Video Game Movie?

#47
post #28

Not just video game movies, but also movies based on books about video games. Having read Ready Player One and then seeing the movie, it's like they didn't even try to capture what made the book successful. The book had clues that were hard for the characters to figure out, but in the movie, it was basically trivial for them. They should have done 3 movies, each one focusing on obtaining a single key and opening its…

I think the incentives behind mainstream film-making would make that impossible. Studios are risk averse, they would rather focus on what makes a book marketable and palatable to the masses than successful, especially when dealing with a property without a guaranteed audience. No studio in their right mind would fund a trilogy based on a book few people would have heard of prior to the first film adaptation.

It might work on an alternative platform like Netflix, but not out of the studio system.

Re: Why Can't Hollywood Make a Good Video Game Movie?

#48
Video games plots don’t seem like they would generally lends themselves well to movies since they seem to only exist for the purpose of gameplay.

I think movies would do better converted to games like Golden Eye. I would love to check out Gone in 60 Seconds as a game, similar to GTA.

Re: Why Can't Hollywood Make a Good Video Game Movie?

#49
post #26

Mostly because videogame plot lines aren't as good as we give them credit for. Videogames are great at being interactive diversions, but their stories leave a lot to be desired and are really just thin background dressing for the real reason we play videogames: for the gameplay. The most successful videogame movies tend towards genre films like Mortal Kombat (the film) and Resident Evil (the series). Of course, let's…

I disagree. You have games like The Last of Us, The Uncharted Series, Yakuza 0, and even the latest Wolfenstein game having very well made and engaging stories which I think can translate well on film.

Re: Why Can't Hollywood Make a Good Video Game Movie?

#50
post #26

Mostly because videogame plot lines aren't as good as we give them credit for. Videogames are great at being interactive diversions, but their stories leave a lot to be desired and are really just thin background dressing for the real reason we play videogames: for the gameplay. The most successful videogame movies tend towards genre films like Mortal Kombat (the film) and Resident Evil (the series). Of course, let's…

There are ~~absolutely~~ fantastic stories in video games. There are plenty of games that you play for the story and the gameplay is just meh.
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