Mostly because videogame plot lines aren't as good as we give them credit for. Videogames are great at being interactive diversions, but their stories leave a lot to be desired and are really just thin background dressing for the real reason we play videogames: for the gameplay. The most successful videogame movies tend towards genre films like Mortal Kombat (the film) and Resident Evil (the series). Of course, let's…
I think that's close to the mark, but not quite there. To quote Sid Meier, "A game is a series of interesting choices." It's hard to make a good game with a great plot: the better the plot, the more you restrict the player's choices. It's not impossible, but it's hard. Plenty of games have great characters and excellent world-building. Quite a few pose interesting questions, make you face hard dilemmas and leave you…
Why Can't Hollywood Make a Good Video Game Movie?
211–220 of 357 posts
Re: Why Can't Hollywood Make a Good Video Game Movie?
#212Earlier quoted context omitted.
Starship Troopers was an A+ movie masquerading as a B movie.
Starship Troopers is great on multiple levels, ranging from a fun action movie I was sad to see and to a commentary on Nazi Germany.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#213Earlier quoted context omitted.
Many of those premises sound fine though. Jean Claude Va Damme mad three different movies with the plot of Bloodsport, which in the first place wasn't much different from Enter the Dragon. Plenty of people enjoyed them. On the other hand, Rampage seems like something that's hard to work into a movie.
Rampage's plot: "Three people are turned into giant monsters and start destroying cities." That's a pretty good B-movie plot. Do a good job making the rubber monster suits and that's half the film right there.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#214e.g: street fighter? mario bros? dragonball evolution? death note? ghost in the shell?
You need to be extremely creative to ruin those.
The reverse has also been true: bad game adaptations from good movies. e.g: ET, back to the future, etc.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#215Earlier quoted context omitted.
The Witcher 3. Part of the problem is that often your story-heavy games are really telling dozens of different stories. In TW3 for example, the main story is good but not amazing, yet several of its "secondary" stories are fantastic.
Oof. Which ones? After the ten thousandth person recommended the game to me, I recently played through it and never found a plot that I didn't find pretty flat. Plus, I couldn't tell if the terrible dialog and gratuitous cringe-worthy softcore CGI porn sequences were supposed to be a self-aware in-joke.
Not to mention, part of the appeal of the game is not knowing if those quests are going to end well or not. Some quests don't have good endings, while others depend on your choices, making you responsible for what happens.
And regarding "softcore porn", it's only simple bed scenes, like in any movie. It's totally normal, and given that there is a huge romance plot with 3 different endings, not counting the expansions, it would be silly to tell such a story without mention to sex. In any case, it tells a lot that people are so scandalized by sex, but not by the continous gore, violence, inequality and misery that The Witcher 3 portrays continously.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#216Earlier quoted context omitted.
There are ~~absolutely~~ fantastic stories in video games. There are plenty of games that you play for the story and the gameplay is just meh.
> There are ~~absolutely~~ fantastic stories in video games. Not really, not compared to books and movies. If you're in the mood for a good story, you would not look to games. But it stands to reason, the medium is not well suited for it. Books and movies are excellent vehicles to tell a story. You have full and precise control over timing, pacing, what the end user is experiencing at all times, etc. Plus they've bee…
But eventually one of them leads into the heart of the story.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#217So many video game movie projects are missing the simple question, "why?" So many of these games are inspired by movies in the first place, and their stories are mostly just cliches based on their source material. It's fine in the context of the game, because the player is doing something, but when you put that into a non-interactive medium, the flaws become obvious. If you take Indiana Jones, turn it into a game wit…
Re: Why Can't Hollywood Make a Good Video Game Movie?
#218Earlier quoted context omitted.
All of Paul W.S. Anderson video-game movies are entertaining AF. Mortal Kombat, Resident Evil, Alien vs Predator. ALL well crafted & inspired movies. They're not going to win Cannes Palm d'Or, but they will hit the spot.
Aliens vs. Predator was one of the worst movies I've ever seen.
Re: Why Can't Hollywood Make a Good Video Game Movie?
#219There have been good video game movies, but the number is vanishingly small. Many are "so bad it's good" such as anything Uwe Boll makes, but there are a couple that seem to be created by directors who genuinely love the source material and take it in interesting directions (e.g. the first Silent Hill film, the first Resident Evil film, arguably Final Fantasy: The Sprits Within). Also, Mortal Kombat (1995) is a good…
Re: Why Can't Hollywood Make a Good Video Game Movie?
#220Earlier quoted context omitted.
I disagree. You have games like The Last of Us, The Uncharted Series, Yakuza 0, and even the latest Wolfenstein game having very well made and engaging stories which I think can translate well on film.
I'd go back to GP's "why" question. I thought that The Last of Us was an absolutely fantastic game. Honestly, its one of the few games I've managed to stay engaged with all the way to the end. It works as a game. It's wonderful within its medium. A movie can't give you moral choices (did you guys kill the doctors at the end??), nor the time required to really get aquainted with the characters. The narrative works bes…
I can imagine something similar for games like The Last Of Us, although I haven't played it personally. Sometimes you just can't be bothered to deal with the not-plot parts of the game for 25 out of 40 hours.