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Apple Relaxes iOS Restrictions On Development Tools, Publishes Review Guidelines
61–70 of 240 posts
Re: Apple Relaxes iOS Restrictions On Development Tools, Publishes Review Guidelines
#62Earlier quoted context omitted.
It still doesn't really matter. They can revoke this stance whenever they want. It still remains risky to base your livelihood on a format completely controlled by someone else who ultimately couldn't care less about your needs.
Who do you develop for? Don't say Android unless you mean rooted Android. In which case you could also develop for jail-broken iOS. EDIT: As explained below, my point isn't that Android isn't open today but that it's their (or the carrier's) platform.
Releasing a Windows, OSX, Un*x or webapp does not have this risk at all. At the expense of losing out the benefits the app store gives a developer.
I'm putting the finishing touches on an iPad game right now. Do I want to make the leap from here and do this full time? Possibly. But if I do, I have to weigh the risk of Apple fully controlling the app store and what it could possibly mean to me. To not do so is simply naive.
Re: Apple Relaxes iOS Restrictions On Development Tools, Publishes Review Guidelines
#63Earlier quoted context omitted.
Plenty of it was very constructive, it pointed out why the choice of tools should be left to the developer and how not relaxing this restriction would make it easier for people to develop for android than for the Iphone. If the FTC probe (or the rise of android) has anything to do with it then I doubt we'll ever know, but I'm all for taking this on face value and believing them when they publicly admit to listening t…
Well, it looked plenty for very small values of plenty, from where I stand. There were some very well reasoned arguments against the restriction - arguments like the fact that many libraries and game engines require the flexibility that scripting allows; or like the fact that there are languages and environments that are more conducive of tackling certain types of problems. Those, however were drowned in a sea of pet…
Uh, what? These seem like perfectly legitimate complaints to me. Why shouldn't you be allowed to use the tools you already know how to use? Why shouldn't you be allowed to write once and run anywhere?
Re: Apple Relaxes iOS Restrictions On Development Tools, Publishes Review Guidelines
#64Strange. Didn't Steve Jobs mention he doesn't want another software layer? Because it leads to bad apps and they can't push API changes as fast, because these third party layers have to update?
Re: Apple Relaxes iOS Restrictions On Development Tools, Publishes Review Guidelines
#65http://stadium.weblogsinc.com/engadget/files/app-store-guide...
Re: Apple Relaxes iOS Restrictions On Development Tools, Publishes Review Guidelines
#66I really hope this doesn't result in a flood of Flash-based apps. And I say that as someone who's been developing Flash content for the web for quite some time.
Re: Apple Relaxes iOS Restrictions On Development Tools, Publishes Review Guidelines
#67Earlier quoted context omitted.
Plenty of it was very constructive, it pointed out why the choice of tools should be left to the developer and how not relaxing this restriction would make it easier for people to develop for android than for the Iphone. If the FTC probe (or the rise of android) has anything to do with it then I doubt we'll ever know, but I'm all for taking this on face value and believing them when they publicly admit to listening t…
Well, it looked plenty for very small values of plenty, from where I stand. There were some very well reasoned arguments against the restriction - arguments like the fact that many libraries and game engines require the flexibility that scripting allows; or like the fact that there are languages and environments that are more conducive of tackling certain types of problems. Those, however were drowned in a sea of pet…
That's a very valid complaint imo, except for the 'sucky', was that present in the original?
> "Apple just want to prevent you from porting your app to a competing platform, them Nazis"
Are you sure about the 'them Nazis' bit in this one ? Otherwise, again, that's a valid complaint.
> I'm also not saying we shouldn't complain. I am saying we should cut on the drama,
Indeed.
Re: Apple Relaxes iOS Restrictions On Development Tools, Publishes Review Guidelines
#68I really hope this doesn't result in a flood of Flash-based apps. And I say that as someone who's been developing Flash content for the web for quite some time.
I think there will be some instances where people will port existing Flash content but it's not going to be the platform of choice for most people starting from scratch.
I suspect we'll see an increase in iPhone IDEs for different platforms and Flash will be one of many picking up a small share of the market with XCode holding onto the bulk of it.
Re: Apple Relaxes iOS Restrictions On Development Tools, Publishes Review Guidelines
#69It almost paints a Flash-compiled app as being "legacy" when a company opens it up after demonstrating it's case against alternatives.
Re: Apple Relaxes iOS Restrictions On Development Tools, Publishes Review Guidelines
#70I really hope this doesn't result in a flood of Flash-based apps. And I say that as someone who's been developing Flash content for the web for quite some time.
Oh right, that's already how it is. So this will actually affect you in no way, except that you have more apps to pick from (or ignore).