Genuine question: Are there non-toy-related uses for AR/VR that exist? Or is that typical assumption that the applications will emerge only once the technology exists?
Mozilla’s Servo Team Joining Mixed Reality
11–20 of 123 posts
Re: Mozilla’s Servo Team Joining Mixed Reality
#12Earlier quoted context omitted.
Certainly, it's early stages, which is why we (Mozilla Research / Emerging Technologies) are investing in it. We're seeing a lot of industrial use of AR in manufacturing and industrial settings, though consumer use is still less common. If you have't come across it, this HBR article is one of the best public materials: https://hbr.org/2017/11/a-managers-guide-to-augmented-realit... VR is certainly still emerging as a…
I get why people are excited, and maybe these technologies really will go somewhere this time. But the first commercial AR systems are 25 years old [1], and VR had a wave of popularity in the 90s as well . [2] The only way we can really call today the "early stages" of either of these technologies is by imagining a future where they dominate. But that's the very thing we should be questioning. I note that pretty much…
Eyes are definitely wide open!
Re: Mozilla’s Servo Team Joining Mixed Reality
#13Genuine question: Are there non-toy-related uses for AR/VR that exist? Or is that typical assumption that the applications will emerge only once the technology exists?
Re: Mozilla’s Servo Team Joining Mixed Reality
#14This is the most important missing piece, are their bugs for this?
Until we have html/dom textures in vr I just don't see webvr being very successful.
Just like the headset isolates you from the room, the lack of normal web content in vr/mr is very isolating.
Re: Mozilla’s Servo Team Joining Mixed Reality
#15Genuine question: Are there non-toy-related uses for AR/VR that exist? Or is that typical assumption that the applications will emerge only once the technology exists?
Re: Mozilla’s Servo Team Joining Mixed Reality
#16Genuine question: Are there non-toy-related uses for AR/VR that exist? Or is that typical assumption that the applications will emerge only once the technology exists?
Re: Mozilla’s Servo Team Joining Mixed Reality
#17Genuine question: Are there non-toy-related uses for AR/VR that exist? Or is that typical assumption that the applications will emerge only once the technology exists?
Certainly, it's early stages, which is why we (Mozilla Research / Emerging Technologies) are investing in it. We're seeing a lot of industrial use of AR in manufacturing and industrial settings, though consumer use is still less common. If you have't come across it, this HBR article is one of the best public materials: https://hbr.org/2017/11/a-managers-guide-to-augmented-realit... VR is certainly still emerging as a…
The #1 problem with this vision is the resolution of the HTC Vive and Oculus Rift. I haven't tried the HTC Vive Pro yet, but I'd say it's got to be about twice the resolution of the HTC Vive before I'll be able to actually use BigScreen the way it's meant to be used.
Once that happens, all bets are off.
Re: Mozilla’s Servo Team Joining Mixed Reality
#18Genuine question: Are there non-toy-related uses for AR/VR that exist? Or is that typical assumption that the applications will emerge only once the technology exists?
The current hardware is toy-quality, so most applications are toys. When the hardware gets to pro-quality, the applications are virtually infinite (imagine being able to create any possible experience for any person... having sex with their dead husband, commanding the battle of Thermopylae, Ender’s Game, playing basketball against Michael Jordan, visiting family thousands of miles away, visiting dead family thousand…
I know some people claim pornography has been a driver of technology, but necrophilia? really?
Re: Mozilla’s Servo Team Joining Mixed Reality
#19Does this mean Servo will exist only as a mixed reality platform, and they are abandoning the independent next-generation browser project? EDIT: Is it an organizational change - i.e., does the Servo team now report to Mixed Reality?
Servo will continue to be a next-generation browser engine and a place where we'll be doing a lot of experimentation on new standards and implementation techniques. I'm sure the community will also continue to use it for all sorts of cool things! Joining up with the mixed reality team is more about how the Mozilla staff working on Servo will be focusing their time and some of the desire we have for things we want to…
So building a fully functional browser is not higher priority than getting the half-baked browser working in a niche environment? I'm half joking here, and half serious. How is a browser supposed to look differently in VR? And why does it need to be aware of the fact that it's in VR? People are still developing interaction and navigation methods in VR.
Re: Mozilla’s Servo Team Joining Mixed Reality
#20Genuine question: Are there non-toy-related uses for AR/VR that exist? Or is that typical assumption that the applications will emerge only once the technology exists?