Earlier quoted context omitted.
No worries, I understand and have gratitude towards the folks working on it as well. But I don't agree with that they changed the entire industry. The second link you posted mentions nothing of Swift. The first one has the following quote about Swift: > The default language for making new iPhone and Mac apps, called Swift, was developed by Apple from the ground up to support an environment, called Playgrounds, that w…
yeah, good point. Sorry I said Swift, but I meant Playgrounds. I guess I see Playgrounds as the interactive IDE part of SWIFT, like Visual Studio is for C++, so I don't really separate the two in my mind. Anyway, we can agree to disagree on the other point, I just like the discussion :)
Here’s [2] Brandon Williams’ talk Finding Happiness in Functional Programming (starts at “Playground-Driven Development,” but I suggest watching the whole talk), [3] the Swift Talk episode “Playground-Driven Development” (Brandon Williams and Chris Eidhof), and [4] the Swift Talk episode “Test-Driven Reactive Programming” (Lisa Luo and Chris) wherein they build a small but complete PoC all within Playgrounds.
There are many more examples, such as Chris Lattner’s own Dynamic Member Lookup proposal [5] Python Interop playground [6] and Reactive Swift’s getting started playgrounds [7].
Playgrounds are very much entangled with Swift’s core (value proposition).
[0] https://github.com/kickstarter/ios-oss
[1] https://github.com/kickstarter/ios-oss/tree/master/Kickstart...
[2] https://www.youtube.com/watch?v=A0VaIKK2ijM&feature=youtu.be...
[3] https://talk.objc.io/episodes/S01E51-playground-driven-devel...
[4] https://talk.objc.io/episodes/S01E53-test-driven-reactive-pr...
[5] https://github.com/apple/swift-evolution/blob/master/proposa...
[6] https://lists.swift.org/pipermail/swift-evolution/Week-of-Mo... (download the attachment)
[7] https://github.com/ReactiveCocoa/ReactiveSwift/tree/master/R...