Earlier quoted context omitted.
My 2 cents: 1. Charge more than 99c. Double the price and your sales will likely drop by less than half, making it profitable to do so. 2. If you’re going to half-ass the port to Android, why even bother? It will do more damage than it’s worth.
It works great on the devices I’ve tested on. Which is like 4 out of the 15,000 possible OS+Device+Carrier combinations.
Please don't take offence, I'm just trying to explain why it did so bad on android.
edit: you don't need to test your app on 1500 devices. They are all the same, if you plan for it only two devices (big/small screen) should suffice. Source: former app developer.