Massgate – The central server for the game World in Conflict
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Re: Massgate – The central server for the game World in Conflict
#2Just dont assume much of _this_ is relevant now. I recognise names but there is nothing in Massive developed today that looks like this. :/
Re: Massgate – The central server for the game World in Conflict
#3I work at Massive (The now Ubisoft owned studio that developed world in conflict) and everyone is super happy to have this work available to everyone. It was sad when we had to shut the systems down before we shipped The Division. They were not well supported to be fair but I am proud of precedent Ubisoft is setting (or at least allowing) in open sourcing old game components (or; current systems like sharpmake) Just…
I’ve never played The Division as I’ve not much interest in (or time for) MMO style games. I presume this trend of connected gaming and associated increased monetisation is going to continue as development costs increase at the expense of the single player experiences of yore.
Re: Massgate – The central server for the game World in Conflict
#4I work at Massive (The now Ubisoft owned studio that developed world in conflict) and everyone is super happy to have this work available to everyone. It was sad when we had to shut the systems down before we shipped The Division. They were not well supported to be fair but I am proud of precedent Ubisoft is setting (or at least allowing) in open sourcing old game components (or; current systems like sharpmake) Just…
Re: Massgate – The central server for the game World in Conflict
#5Re: Massgate – The central server for the game World in Conflict
#6Re: Massgate – The central server for the game World in Conflict
#7Re: Massgate – The central server for the game World in Conflict
#8The game itself is free this week https://freetrial.ubisoft.com/promotions/wic/12
Re: Massgate – The central server for the game World in Conflict
#9I work at Massive (The now Ubisoft owned studio that developed world in conflict) and everyone is super happy to have this work available to everyone. It was sad when we had to shut the systems down before we shipped The Division. They were not well supported to be fair but I am proud of precedent Ubisoft is setting (or at least allowing) in open sourcing old game components (or; current systems like sharpmake) Just…