Earlier quoted context omitted.
The big problem there is resolution and the "Screen door" effect. Text has to be fairly large in order to be readable. We will need an enormous resolution and incredibly low dot pitch to solve those issues and make productivity tools possible. This is the tech space where I dream of working. I have been designing features for developer teams in AR but without the hardware being available, it's all theory.
That and the whole "how do you make stuff opaque". All the demo show semi-transparent object being added to the real world. Making text legible when you can't fully control the background on which it is display is very hard. My best guess is that if they don't advertise that use-case it is because they don't really feel ready to be judged on it.
> Miller wanted to show me one other neat trick. He walked to the far end of the large room and asked me to launch Gimble. The robot obediently appeared in the distance, floating next to Miller. Miller then walked into the same space as the robot and promptly disappeared. Well, mostly disappeared, I could still see his legs jutting out from the bottom of the robot.
> My first reaction was, “Of course that’s what happens.” But then I realized I was seeing a fictional thing created by Magic Leap technology completely obscure a real-world human being. My eyes were seeing two things existing in the same place and had decided that the creation, not the engineer, was the real thing and simply ignored Miller, at least that’s how Abovitz later explained it to me.
If they really have that working, it's a huge advantage over systems like HoloLens.
https://www.rollingstone.com/glixel/features/lightwear-intro...