Earlier quoted context omitted.
> I don't understand how people still think that just creating and publishing a game is enough to sell enough copies or make a living from it. Back in the 80s even the crappiest games sold relatively well. Infogrames made a whole publishing company out of it.
Back in the 80s the bar to create and publish a game was incredibly high. That market is nothing like todays.
> That market is nothing like todays.
Of course it's not. That was not the point of my comment at all.