Earlier quoted context omitted.
You could but the profitability of free2play games are whales. I don't remember where I read it, but the vast majority of people playing free2play mobile or Facebook games never spend a single dollar. This means that if you set a limit on it, you'd be limiting your profit by an extreme amount. I'm all for it by the way, I think games that sell game affecting content for thousands of dollars are targeted scams portray…
Minor nitpick: League of legends requires you to purchase heroes as they come out, and this gives the player incentive to spend ~5$ every month or so. DOTA would be a better example as you are not required to purchase heroes.
Clicker Heroes 2 is abandoning free-to-play
51–60 of 179 posts
Re: Clicker Heroes 2 is abandoning free-to-play
#52I'm active in the clicker/idle game scene so I can give a bit of background: It isn't rare lately for people to come to https://www.reddit.com/r/incremental_games/ and discuss possible ways to monetise games. How to best implement microtransactions, opt-in ads, or even some talk lately about cripto mining. Then yesterday someone wrote a post about the 'unannoying way to monetise', which is to make the game paid. http…
Re: Clicker Heroes 2 is abandoning free-to-play
#53But that price point. That makes me worried. Browse around Steam to see the company they are trying to keep at $30. In the reddit thread the dev said they've chosen this price point based on $2m production budget. Fair enough they've done their homework and run the models. I'm sure they've done a competitive analysis. But it feels too expensive to me.
I really really hope I am proved wrong. As spectacularly as possible.
Re: Clicker Heroes 2 is abandoning free-to-play
#54> Also, we like games with mods and we want mods. Real-money shops make little sense with mods, when you can just download a mod to quadruple the number of rubies you get. Also, it is simply too easy to cheat. I think this touches on an important aspect of microtransactions that to my knowledge remains largely unexamined (but maybe I'm just not reading the right critics). Specifically, games are traditionally built a…
Re: Clicker Heroes 2 is abandoning free-to-play
#55I haven't seen this addressed yet, but what if the whales we are seeing are not poor addicted victims nor rich people but simple fraudsters?
It really makes sense if you are a person with access to "unlimited" credit that you can't spend in a way that can be traced back to you.
There is so much credit card fraud going on, and it's surely possible to decouple that from the actual in-game transactions by buying cash cards. The credit companies can't trace back the money, and the in-game transactions never get challenged.
Re: Clicker Heroes 2 is abandoning free-to-play
#56We made a lot of money from these players who spent thousands. They are known to the industry as "Whales". I haven't seen this addressed yet, but what if the whales we are seeing are not poor addicted victims nor rich people but simple fraudsters? It really makes sense if you are a person with access to "unlimited" credit that you can't spend in a way that can be traced back to you. There is so much credit card fraud…
Re: Clicker Heroes 2 is abandoning free-to-play
#57We made a lot of money from these players who spent thousands. They are known to the industry as "Whales". I haven't seen this addressed yet, but what if the whales we are seeing are not poor addicted victims nor rich people but simple fraudsters? It really makes sense if you are a person with access to "unlimited" credit that you can't spend in a way that can be traced back to you. There is so much credit card fraud…
Re: Clicker Heroes 2 is abandoning free-to-play
#58We made a lot of money from these players who spent thousands. They are known to the industry as "Whales". I haven't seen this addressed yet, but what if the whales we are seeing are not poor addicted victims nor rich people but simple fraudsters? It really makes sense if you are a person with access to "unlimited" credit that you can't spend in a way that can be traced back to you. There is so much credit card fraud…
Re: Clicker Heroes 2 is abandoning free-to-play
#59I'm active in the clicker/idle game scene so I can give a bit of background: It isn't rare lately for people to come to https://www.reddit.com/r/incremental_games/ and discuss possible ways to monetise games. How to best implement microtransactions, opt-in ads, or even some talk lately about cripto mining. Then yesterday someone wrote a post about the 'unannoying way to monetise', which is to make the game paid. http…
$30 isn't really steep given the thousands of hours of... ahem... gameplay. It's easily justifiable for a niche hobby purchase. I've been idling Clicker Heroes for thousands of hours and it has a very soothing mathematical zen rhythm to it. I highly recommend it to anyone who's enjoyed Cookie Clicker or other idle-type games. What makes Clicker Heroes extra special is the high-quality design and the lovely math that'…
But actually this is a feature and not a bug since I actually appreciate the sense of "I'm done for now" that lets me pause gameplay for a couple of months and wait for a new tier building or something else. I think a more polished clicker game sounds rather scary given my player profile since I could easily see myself get totally absorbed. So CH2 being $30 is good news for me personally since that guarantees I wont get caught. =)
Re: Clicker Heroes 2 is abandoning free-to-play
#60it concerns me how many of my friends in free to play game dev are okay with exploting whales for profit.
I go back and forth on this, because there seems to be material disagreement on whether whales are, in fact, a) folks with problems or b) folks with hobbies which are, relative to a single video game, expensive. There is a good presentation from the CEO of Kongregate talking about this here: https://www.slideshare.net/emily_greer/dont-call-them-whales... I share your moral intuitions about exploiting whales if whales…
Just as in casino gambling, where I believe the term came from, a whale is someone who throws a few hundred to several thousand into a game in a month, possibly in a large number of smaller transactions so they don’t even realize their running total. It’s the people for whom the “10’000 rubies for 49.99” in-app currency chests are meant for.