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Let's Do Some Science: Zed's Test Stack for poll vs. epoll

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Re: Let's Do Some Science: Zed's Test Stack for poll vs. epoll

#11
post #3
post #2

Duplicate. See lively discussion at http://news.ycombinator.com/item?id=1570694

Not exactly, this is where Zed presumably shows that using pipes is equivalent to real world testing and has nothing to do with using the loopback/localhost device. Personally I think that's nonsense. I downloaded the code, checked it out, there is nothing in there that changes my mind on the whole thing, the meat is in the C code and it's the same as what was linked from the article. The rest is a wrapper script and…

If the test harness is wrong than every other test that everyone doing epoll comparisons with poll has done is wrong. This is the one they've all been using. So, either you write your own test to evaluate the same thing, without confounding it with other external factors (like this test does), or you use this test and prove me wrong by finding different data.

However, I'm glad you finally went and got some metrics to show one webserver instead of the useless rhetoric you were spewing before. Not that it proves a damn thing since it has no external validity, but at least it's a step in the right direction.

I also say that your findings of 40% are much higher than what you implied in your previous comments. You made it seem like it's close to the 10% range, but 40% is damn near ready to leap over into the equal performance levels. It's interesting that even after that you still can't see the value of either making epoll faster or using both, but whatever, you can't convince every idiot on the internet, even with Science.

Re: Let's Do Some Science: Zed's Test Stack for poll vs. epoll

#12
post #8
post #7

I'd be interested to see if the idea of switching between epoll and poll at 60% ATR would have too much overhead as to be impractical. Re: > 60% active fd's being real-life or not, I don't really see what's the problem in wanting to handle that case in a project whose goal is basically to keep humming along nicely regardless of what you throw at it.

Adding/removing from the poll() array is more or less free, but with epoll, you have to use epoll_ctl(), so you'd definitely want an hysteresis to avoid bouncing things around too much.

Interesting, you're like the 3rd or 4th person who's mentioned hysteresis.

Re: Let's Do Some Science: Zed's Test Stack for poll vs. epoll

#13
post #5

Zed is probably right that poll is faster than epoll when all descriptors are active. There's no reason to doubt this since epoll has a callback for every file descriptor, while in poll, the OS only has to fill up an array of flags once per call. http://lwn.net/Articles/14168/ However, I will have to side with jacquesm in saying that regular internet servers will usually benefit from epoll. It is unfathomable that we…

There's nothing in anything I've said that disagrees with your assertion that regular web server (not internet servers) have lots of idle connections. What I've been saying all along is something very simple.

If the ATR > 0.6, poll wins. If ATR That means, there's potential gains to be had by using both, and at a minimum you can use both and it won't hurt you very much.

Additionally, Mongrel2 isn't a regular server. Remember all those pesky 0MQ backends? Those basically crank data fast as shit, so this research could potentially benefit them. It also points out potential flaws in previous analyses, so people can now potentially use ATR to tune their server's work loads appropriately.

But notice I keep saying potentially? So far I'm the only one offering everything up, all data, everything for anyone to prove me wrong, and I actually don't think I'm totally right.

I don't see very many other people who criticize the idea doing the same. Just more comments on HN.

Re: Let's Do Some Science: Zed's Test Stack for poll vs. epoll

#14
post #10
post #5

Zed is probably right that poll is faster than epoll when all descriptors are active. There's no reason to doubt this since epoll has a callback for every file descriptor, while in poll, the OS only has to fill up an array of flags once per call. http://lwn.net/Articles/14168/ However, I will have to side with jacquesm in saying that regular internet servers will usually benefit from epoll. It is unfathomable that we…

I believe that, other than in the new-for-the-sake-of-new sysadminning camp, people almost never start by deploying Mongrel. They deploy Apache, because it's easy (every distro comes with an excellent default set of LAMP packages, for obvious reasons.) Thus, Mongrel (or any other non-mindshare-majority server) is only sought out by those who don't like the one they've got—that is, by people who are not getting the pe…

Exactly, this is why I was curious about the platitude that epoll wins all the time.

Re: Let's Do Some Science: Zed's Test Stack for poll vs. epoll

#15
The network interface in general on most operating systems seems kind of absurd from a server point of view. You've got data coming in from N clients. The data from all those clients gets physically multiplexed into a single data stream that comes in over the wire.

Then in the kernel you've got something that demultiplexes it back into N separate streams, which it accumulates in N different buffers.

The server software is aware of all N of these streams. Through some mechanism the kernel notifies the server software that data is available on some subset of the N buffers, and the server software has to ask for that data.

If the server software is using a queue and thread model, it likely then gets that data which the kernel has gone to great effort to demultiplex into N streams and provide it through N separate file descriptors--and multiplexes back onto a single queue for the worker threads to pull from!

Why not get rid of some of this demultiplexing and re-multiplexing? Let me have a single file descriptor, and everything that comes in destined to my port comes through that single file descriptor, as a message with a header that tells what remote IP address and port it came from and the length, followed by that many bytes of data.

Instead of N separate buffers in the kernel, just have one big buffer per port. You'd still have to keep track of how many bytes in that buffer are associated with each remote connection, for purposes of dealing with TCP flow control, but I think this could be made to work reasonably (yes, I'm hand waving right now).

Now you don't need poll or epoll. Heck, you don't even need to use select. I'll just have a blocking thread whose job is to just read that one file descriptor using blocking reads in a loop to pull in data and put it on my queue.

Looking at this slightly different--everything destined for, say, port 80 is going to the web server, so why does the web server want this to come in through N different file descriptors? Especially when you consider that the code its going to run is the same no matter which it comes in on? All the multiple file descriptors are really accomplishing is providing a way to tell which bytes came from which client. Is that really the best use of file descriptors, as opposed to just having the kernel tell you which client the data came from when you do your read system call?

I can see that the N file descriptor model made sense in the days before threads, when to get concurrency you had to use multiple processes. You then need to have data coming in on port X from different clients not necessarily all going to the same process.

But for servers that are going to use the "single process with multiple threads" model to handle concurrency, a single stream network model would seem to be a lot nicer and efficient.

Re: Let's Do Some Science: Zed's Test Stack for poll vs. epoll

#16
post #11
post #3

Earlier quoted context omitted.

Not exactly, this is where Zed presumably shows that using pipes is equivalent to real world testing and has nothing to do with using the loopback/localhost device. Personally I think that's nonsense. I downloaded the code, checked it out, there is nothing in there that changes my mind on the whole thing, the meat is in the C code and it's the same as what was linked from the article. The rest is a wrapper script and…

If the test harness is wrong than every other test that everyone doing epoll comparisons with poll has done is wrong. This is the one they've all been using. So, either you write your own test to evaluate the same thing, without confounding it with other external factors (like this test does), or you use this test and prove me wrong by finding different data. However, I'm glad you finally went and got some metrics to…

You should read more carefully. 40% was the highest observed, 10% the lowest. Also, I said 'the majority', which is not like making it seem like it is only 10%. So it's not '10%' or '40%', for this particular workload, on average you're hovering somewhere between 25 and 30%, since you seem to prefer the higher number make that 30%. And if you read a bit more you would see that there are some factors that could pull that number down considerably in different situations and only one major one (large file serving, streaming) that would pull it up.

If I get around to it (I'm on a holiday right now) I'm going to instrument some more sites to measure their active-to-total ratios to see if there is some kind of number (or a set of them) that we might be able to agree on when it comes to real life web traffic. One of them is a filedump, which serves up large media files to clients, that's the use case that I can come up with in which your scheme might pay off, and in which it is possibly advantageous (even if it is a very small advantage) to use poll.

You keep 'challenging' people to come up with numbers. So, I did, from a real life webserver serving real customers, lots of them. If 60% is the cutoff point (and we're assuming that you are right about that) then 40% is comfortably under that, not 'much higher' than what I wrote in my previous comments, the majority (60 to 90%) of the fds is idle. So it's not in to 'equal performance levels' yet.

But as far as I'm concerned even that is probably moot. (But that needs more testing) because I suspect that even this fairly high traffic server spends only very small amount of time on polling the OS, and a much larger time on shovelling bits in and out of the system.

You keep using that word 'science' as though measuring anything at all is automatically science.

But what you're doing is more like selecting the data that fits your 'who needs epoll' and 'epoll is bad' hypothesis and rejecting out of hand any experience and / or experimental data that seems to prove you wrong.

That's not science. Science is to use all the data available to you, not just the juicy bits. Not just those bits that allow you to make bold claims about discoveries when in fact all you've done is to show that the underlying implementation of one systemcall is different and has different trade-offs than another, which may be specific to the way your system is set up.

I agree that to test something you need to reduce it to the minimum of code required to do your tests. But when you're going that route you are doing what so many other database, CPU and application benchmarkers forget. The real world is nothing like a benchmark.

You to suggest that this is 'not a localhost test' (http://news.ycombinator.com/item?id=1573195) and you say so pretty loud. That would mean that there may be some validity to your data that I have not been able to find to date in the stuff you've provided.

I'm challenging you to provide the data that apparently is still missing that proves that this was not 'a localhost test'.

And if you don't supply that data then I think you should take back (and try to do it gracriously for a change) that this wasn't a local host test, or you're going to have to come with some definition of what you consider a localhost test to be.

For me, that definition is simple, a localhost test is a benchmark that never generates any network traffic.

Feel free to disagree.

Re: Let's Do Some Science: Zed's Test Stack for poll vs. epoll

#17
post #15

The network interface in general on most operating systems seems kind of absurd from a server point of view. You've got data coming in from N clients. The data from all those clients gets physically multiplexed into a single data stream that comes in over the wire. Then in the kernel you've got something that demultiplexes it back into N separate streams, which it accumulates in N different buffers. The server softwa…

Technically nothing stops you from opening the raw device and to start reading packets. Sooner or later you'll need to figure out when your packets can be forwarded to the next layer for processing so work can be done for a particular connection.

And that's what the kernel did for you all along. The abstraction of file descriptors for clients is a useful one, it allows you to decide what to do. The decision here is not 'do I want all this data in one stream' or 'do I want it demultiplexed', the kernel does a fairly good job of the demultiplexing that needs to be done anyway (re-assembling a stream of packets in to functioning connections is non-trivial) and it exports that interface to all user processes to avoid having to recreate that useful abstraction in those user processes.

It's possible there is some gain to be had by 'rolling your own' and by getting rid of the kernel abstraction by collapsing all these layers in to a single user mode program.

But I think you'd soon find that you are simply re-implementing all that code, and that instead of a clean (poll or epoll, either is fairly clean) interface you'd be bogged down in maintaining your own tcp stack.

I once ran in to a situation like the one you describe. I was the programmer in charge of coding up a driver for a high speed serial card (high speed at the time, nowadays we'd laugh at it) doing X.25. I'd nicely laid it out as two separate pieces of software talking to each other using message passing on a weird but wonderful little os called QnX. One process to handle the data link layer, one to handle the X.25 protocol.

After a series of benchmarks with 8 such cards in a single ISA industrial enclosure, together with a (for the time) very expensive micronics 33 MHz motherboard I figured that maybe we can gain some performance by merging the two processes, to save on the IPC. The end result? Identical performance, in spite of the message passing overhead the bit-twiddling, checksumming and actual IO was such a large portion of the work done that the IPC didn't matter at all performance wise.

But it did matter to the code, the second version was decidedly harder to debug and maintain, and eventually that 'branch' was scrapped in favour of the one where the layers were clearly separated.

Poll and Epoll are communications mechanisms, they communicate with the kernel about the state of a bunch of fds. Both implement the same functionality (as long as you don't use the actual events of epoll) from a programmers point of view. Both have slightly different use cases, and for some situations it may be advantageous to use the one or the other. There may be a difference, but on the whole it will probably not be a very large one once you factor in all the other stuff that needs doing.

Re: Let's Do Some Science: Zed's Test Stack for poll vs. epoll

#18
post #15

The network interface in general on most operating systems seems kind of absurd from a server point of view. You've got data coming in from N clients. The data from all those clients gets physically multiplexed into a single data stream that comes in over the wire. Then in the kernel you've got something that demultiplexes it back into N separate streams, which it accumulates in N different buffers. The server softwa…

It totally makes sense. You should also be able to choose to use more than one socket (but not so many as there are clients), in case you still want to take advantage of all the cores available.

Re: Let's Do Some Science: Zed's Test Stack for poll vs. epoll

#19
post #15

The network interface in general on most operating systems seems kind of absurd from a server point of view. You've got data coming in from N clients. The data from all those clients gets physically multiplexed into a single data stream that comes in over the wire. Then in the kernel you've got something that demultiplexes it back into N separate streams, which it accumulates in N different buffers. The server softwa…

> If the server software is using a queue and thread model, it likely then gets that data which the kernel has gone to great effort to demultiplex into N streams and provide it through N separate file descriptors--and multiplexes back onto a single queue for the worker threads to pull from!

This would indeed make no sense were it not for the fact that only a subset of the data received on the network card is actually intended for your server app.

You want a single file descriptor on which you can read data only destined for your port. At that point the data must already be demultiplexed by the kernel or you'd get the data destined for all possible ports.

I'm not sure not demultiplexing data will win you that much because the kernel had to demultiplex it anyway regardless. But if you want to implement this and try it out, by all means go ahead.

Wait a minute, let me get this right... you want to write your own TCP congestion handling code?? Sounds like you're interested in raw sockets, which are already available.

Re: Let's Do Some Science: Zed's Test Stack for poll vs. epoll

#20
post #15

The network interface in general on most operating systems seems kind of absurd from a server point of view. You've got data coming in from N clients. The data from all those clients gets physically multiplexed into a single data stream that comes in over the wire. Then in the kernel you've got something that demultiplexes it back into N separate streams, which it accumulates in N different buffers. The server softwa…

It may sound inefficient, but I've never seen it being a bottleneck. It needs to be separated out at some point, and the kernel is the best place to do that.

maybe if you're trying to serve 50,000 video streams from a single machine or something, but then you'll probably hit the limitations of your connection before you see any CPU usage from the networking code.

This whole discussion, as I've said before, seems like a classic case of premature optimization.

Networking code doesn't eat CPU. It's negligible.

Concentrate on all the BS dynamic functional language database crap people seem to insist on using at the higher levels. That's where all the wastage is.

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