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Audacity 2.2.0 Released

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Re: Audacity 2.2.0 Released

#121
post #96
post #95

Earlier quoted context omitted.

Github is a code management tool, so it isn’t too surprising that designers aren’t fond of it. Imagine code diffs, but for visual designs instead. Showing you which palette colors have changed, which margins have been tweaked etc. - Github doesn’t do any of that.

How could it? Do you expect them to run some sort of headless Photoshop VM?

well, it's able to display 3d files and images, so why not add some viewers for diffs ?

https://github.com/makezonefablab/MakersBook01_MusicBox/comm...

Re: Audacity 2.2.0 Released

#122
post #98
post #89

Earlier quoted context omitted.

(UI) Designers don't want to work for free. This is more or less the observation I made in regards for Open Source software. Having some side projects or helping OSS is somewhat expected from a programmer. From other professions not so much.

Well, most design people also have side projects, be it a Tumblr page or an endless supply of drawings that they just do to improve their drawing skills. But that's different from helping an (OSS) application look good. For that, you have to make tons of mockups, iterate again and again, until you have something that looks good and consistent across the entire application. Ideally, you'd also want at least one other…

There is plenty of work that can be done incrementally though. Contributing as a designer into an OSS project is no different in commitment than another programmer/translator/contributor would.

There's always a cost to contributing. The cost gets bigger as the project gets bigger. This is totally unsurprising.

This is why people contribute more to software they use. You don't generally jump ships and help random projects for the sake of it.

Re: Audacity 2.2.0 Released

#123

Earlier quoted context omitted.

> but if you look at other DAWs you'll see none are exactly bastions of good interface design What? Modern "good interface design" (at least by HN standards) has almost nothing to say about complicated 1000+ feature apps. (In fact every time I rant that modern design sucks and that apps need more features the first response I usually get back is, "but that's so much more testing! Do you know how many execution paths…

I fully agree with the above. There's a truckload going on in all these interfaces. The thing people don't like here, which is absolutely true, is that if you want to use FLStudio, or Ableton, or even Cubase, and think you're going to succeed just by opening up the app and clicking around, you're wrong. You actually do need to use the tutorials and read the manual. (It's exactly the same if you buy any kind of comple…

GarageBand?

Re: Audacity 2.2.0 Released

#125

Whilst Ableton Live has long been my DAW of choice I've been using Audacity since around 2004 and still use it today. Mostly it's quick edits on game sound effects: changing sample rate, bit rate, topping and tailing, fading, exporting MP3s. When I master tracks in Ableton I also still use Audacity to export an MP3 version (that's probably just force of habit though - I imagine there's a better way of doing that thes…

I use both Live and Audacity, they are just not comparable. Audacity is an audio editor, not a DAW.

Ableton 10 now supports export to mp3

Re: Audacity 2.2.0 Released

#126
post #31

I love seeing software that still has a "Screenshots" section of their website. It's looked the same for as long as I've been using computers to record audio, starting with my high school band's demo over 15 years ago. I could probably make fun of Audacity for not keeping up with the times, but if you look at other DAWs you'll see none are exactly bastions of good interface design. I got a little more serious about m…

Huh, I could not disagree more. DAWs are some of the most well thought out, reliable software I use. For a relatively niche product it’s amazing to me that there are something like 10 very different but very high quality options to choose from.

And they have changed a lot in 15 years. Not that long ago you pretty much had to use hardware synths and samplers to create electronic music and DAWs were just used for recording or mixing tracks. Today you can create full tracks with just the included synths and samples, then you can play a live show straight from the same session, and there are tons of built in effects to get a great sounding mix. Plus details in the UI, routing tracks, editing audio and midi, beat detection of samples, etc are always improving with each release. I will grant you, a lot of the top companies (pro tools, logic, Cubase, ableton) were around in a similar form 15 years ago and some 25+ years ago, but that’s not totally crazy given how complex the software is.

As for something new coming along to mix it up, I’m curious what type of changes would meet that criteria? I’d say Ableton and more recently Bitwig (and I’m sure the argument could be made for many others that I’m less familiar with) have both done that.

Re: Audacity 2.2.0 Released

#127

I wish there was a some sort of a Open Source UI squad that would just work towards making awesome UIs for projects like Audacity, GIMP etc. There are so many low hanging fruits here like - iconography, spacing, using the right widget controls etc. that would make a lot more people want to use (and hopefully support) such software.

iconography, spacing, using the right widget controls etc.

I've used Audacity for simple stuff but for a long time. IMHO it's very convienent. I don't dispute it could be prettier, but usability is good.

Re: Audacity 2.2.0 Released

#128
post #31

I love seeing software that still has a "Screenshots" section of their website. It's looked the same for as long as I've been using computers to record audio, starting with my high school band's demo over 15 years ago. I could probably make fun of Audacity for not keeping up with the times, but if you look at other DAWs you'll see none are exactly bastions of good interface design. I got a little more serious about m…

Check out Helio Workstation (open source). It has quite an interesting UI:

https://helioworkstation.com/

Re: Audacity 2.2.0 Released

#129

Earlier quoted context omitted.

> but if you look at other DAWs you'll see none are exactly bastions of good interface design What? Modern "good interface design" (at least by HN standards) has almost nothing to say about complicated 1000+ feature apps. (In fact every time I rant that modern design sucks and that apps need more features the first response I usually get back is, "but that's so much more testing! Do you know how many execution paths…

Logic Audio (I started at v5) remains the most complex UI I have ever had to learn. It makes perfect sense to me now, but I long thought it was designed by sadists. I just did t understand the why of it. > Any time I see new-school UI designers' take on audio apps I cannot help but cringe. They are completely misunderstanding and underestimating their audience -- audio is complicated and we need complex tools to do w…

> If you haven’t worked in a professionally wired studio, some of the abstractions seem dated and unnecessary.

Do you have some examples of that?

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