Earlier quoted context omitted.
A compositor is already repainting the whole window on the GPU. WR doesn't change anything here.
In this use case the "painting" a compositor does from layers is copying one big rectangle. That takes next to zero time. That's not at all similar to "painting" where you actually re-render the entire visible portion of the page.
Why not?
Painting a page is mostly just copying pixels from textures too.