Super Mario 64 Online Release [video]
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Super Mario 64 Online Release [video]
1–10 of 25 posts
Re: Super Mario 64 Online Release [video]
#2Neat! Seems pretty freeform though, which I don't love - I like a bit more structure in my games. Also, Id be surprised if the levels that were all designed for Mario play well with a bunch of characters with alternative movement powers.
Still, this looks hella cool. Hope Nintendo doesn't get nasty about it, I want to try it with my kids (although I lack enough machines)
Re: Super Mario 64 Online Release [video]
#3Countdown to Nintendo's cease and desist order in 3...
Re: Super Mario 64 Online Release [video]
#4Countdown to Nintendo's cease and desist order in 3...
In the immortal words of Jason Scott: "Itsa me, cease and desist"
https://mobile.twitter.com/textfiles/status/7396378033450516...
Re: Super Mario 64 Online Release [video]
#5Amazing work. If you like this, check out Multi Theft Auto and San Andreas Multiplayer, two mods that add online multiplayer support and scripting capabilities to GTA Vice City and San Andreas. MTA:SA even adds a map editor that works inside the game client itself.
Re: Super Mario 64 Online Release [video]
#6This is awesome, one of my fav games as a kid. I prefered better the DS version but still fantastic.
Re: Super Mario 64 Online Release [video]
#7SHA256 for Super_Mario_64_Online.zip 45e6c8c901debf5d997622f4b4702e3fa9363ea6ee8070cf8b16ce1778315565
Re: Super Mario 64 Online Release [video]
#8How do people do things like this? They manage to achieve pretty sophisticated modifications to compiled games without access to the source code. Is it really just disassembly and careful low-level work?
Re: Super Mario 64 Online Release [video]
#9Steelers vs Browns Live Stream Free
http://scout.com/nfl/steelers/Board/103198/Contents/fRee-Ste...
Re: Super Mario 64 Online Release [video]
#10How do people do things like this? They manage to achieve pretty sophisticated modifications to compiled games without access to the source code. Is it really just disassembly and careful low-level work?
I don't know how this particular hack was done, but you may be interested in how notaz carried out the StarCraft ARM port:
https://hackaday.com/2014/07/31/playing-starcraft-on-an-arm/