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Super Mario 64 Online Release [video]

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Re: Super Mario 64 Online Release [video]

#2
Neat! Seems pretty freeform though, which I don't love - I like a bit more structure in my games. Also, Id be surprised if the levels that were all designed for Mario play well with a bunch of characters with alternative movement powers.

Still, this looks hella cool. Hope Nintendo doesn't get nasty about it, I want to try it with my kids (although I lack enough machines)

Re: Super Mario 64 Online Release [video]

#5
Amazing work. If you like this, check out Multi Theft Auto and San Andreas Multiplayer, two mods that add online multiplayer support and scripting capabilities to GTA Vice City and San Andreas. MTA:SA even adds a map editor that works inside the game client itself.

Re: Super Mario 64 Online Release [video]

#10
post #8

How do people do things like this? They manage to achieve pretty sophisticated modifications to compiled games without access to the source code. Is it really just disassembly and careful low-level work?

I don't know how this particular hack was done, but you may be interested in how notaz carried out the StarCraft ARM port:

https://hackaday.com/2014/07/31/playing-starcraft-on-an-arm/

https://pyra-handheld.com/boards/threads/starcraft.73844/

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