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24/192 Music Downloads Are Very Silly Indeed (2012)

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Re: 24/192 Music Downloads Are Very Silly Indeed (2012)

#411
post #401

Earlier quoted context omitted.

even on mp3s where the bitrate is low enough to hear some compression artefacts you would still be able to perceive the difference in dynamic range and the iTunes files are 256 kbps AACs, you can't hear the compression remember that 'compression' in this context is data compression and not audio compression (which acts directly on the dynamic range of the source)

> the iTunes files are 256 kbps AACs, you can't hear the compression I can most certainly hear the compression when compared with CD digital audio. I fully understand the difference between data compression and dynamic range (not audio) compression. What I'm saying is, lossy data compressed audio formats are already compromised enough to rule it out as a medium for audiophile use. Worrying about the dynamic range at…

> I can most certainly hear the compression when compared with CD digital audio.

with 256kbps AAC, really? yeah MP3 is old and even at 320kbps it throws away everything above 18kHz (which I can't hear personally, but some people can). However AAC is newer and better and blows MP3 out of the water (so do OGG and OPUS, btw). We got a lot better at psychoacoustics since MP3 started out. I strongly doubt you could hear it in a proper A/B test.

Re: 24/192 Music Downloads Are Very Silly Indeed (2012)

#412

Earlier quoted context omitted.

I think you have the wrong end of the stick there. Even if a track is heavily multiband compressed, it's still using the full range of levels, as audio will oscillate between -ve and +ve for each cycle, potentially using most of the 65,536 levels available at 16-bit (and the 16777216 levels at 24 bit). The 0.01 is not relevant.

No, I don't have it wrong. Compression means it's effectively using less of the range and the dynamics could be represented with fewer bits in an optimal encoding. All the levels may be used in track, but it's more biased towards the high end. To help you understand, imagine 1-bit audio. What would it sound like? For each frequency, you can only have a single volume, i.e. it's maximally compressed.

1-bit audio sounds perfectly fine at a high enough sampling rate (even higher than 192kbps), with proper dithering. That's how D/A converters work.

Re: 24/192 Music Downloads Are Very Silly Indeed (2012)

#413

Earlier quoted context omitted.

You’re talking about something orthogonal to the question at hand. It’s like complaining that the 4K TV sucks at VR. Of course it does. It’s not meant to provide VR. Same thing with sampling and bit-depth. Those address digital encoding of analog signals. They have nothing to say about speaker design, number of audio channels, room acoustics, or the myriad other factors that go into replicating a live stage performan…

It's not obvious that 2 channels of recorded audio aren't sufficient to recreate a convincing stereo image; suggesting that I'm seeking the equivalent of VR is specious. And you haven't answered my question about the array of 20kHz tone generators. In fact, NOBODY has, and yet the question has been down-voted! How is that even possible? Posing a novel experiment which might invalidate the populist view considered har…

>TFA's author is not active in the field of advancing man's ability to recreate live music more convincingly, AFAIK; he writes codecs

As your other questions have been addressed by others, I simply would like to point out that this seems to be quite an arrogant stance to have.

The development of codecs has a lot to do with understanding of how the humans perceive sound, and how to effectively encode and reproduce sounds - which is useful even if you personally never listen to anything but analog recordings on analog systems.

However, we do live in a digital world, and one where codecs are a necessity. Codecs made recording, sharing, and distributing digital media at all possible - and now, they are making it possible to create better recordings by any metric you choose.

Consider this: bandwidth and space-saving that codecs give you allows you to record more data with the same equipment at the highest settings. That's why I don't have to think if I'll run out of memory I want to record 4-channel surround sound on my Zoom H2N (something that definitely goes towards a more faithful reproduction of being there than, say, bumping the frequency to 192kHz, which, incidentally, is the point of the article).

Unless you are there to record every live show, we'll have to rely on other people doing that - and guess what, they'll use codecs! How do I know that - that's because I do, they do, and the absolute majority of live show recordings that I've seen were not available in lossless formats. For that matter, good codecs contribute directly to the quality of the sound you'll hear.

Therefore, advancing the codecs does advance man's ability to recreate live music more convincingly.

So please, pause before dismissing other people's work.

>But he makes no mention of the interaural time difference in human auditory perception

He also doesn't mention how long it would take from Earth to Mars on a rocket, or the airspeed velocity of an unladen swallow. If you want to make a claim that this is somehow relevant to the question, you need to argue why, with sources - or simply ask the author, who might just answer.

>There is more to learn here, folks, and down-voting a question is an embarrassing failure of these forums. Why aren't posts in support of music piracy down-voted (read above)?

Not all questions are created equal. Your last question is an example of one that rightly deserves to be downvoted, as it contributes nothing to the discussion (of whether 192Khz really does anything for us), appeals to emotion, and derails the conversation off the topic. Please don't do that.

Re: 24/192 Music Downloads Are Very Silly Indeed (2012)

#414

Earlier quoted context omitted.

I collect vintage headphones, and especially relish the truly absurd ones I can't believe anyone thought were a saleable item. I'm up to about 300 different models.

Would love to see a shot of the collection on /r/headphones.

Yeah seriously, that's really cool.... and on that note what headphones does he actually use?!

Re: 24/192 Music Downloads Are Very Silly Indeed (2012)

#415

Not entirely silly. Yes, the purported benefits of this high-fidelity audio are imaginary or even include undesirable traits. However, when most "remasters" of pop music today involve the dynamics being boosted to "loudness wars" standards for a target audience of people listening to the music through earbuds in the street, the 24/192 downloads or SACD releases are often the only way to hear the album with real dynam…

Still very silly IMAO. Very, very few recordings are done in 24/192 because of the many implications this has on your entire studio setup. You'll need an exceptional good clock to start with, and all other equipment needs to align to that clock. Then all plugins/processing you use needs to be in the same 24/192 domain, otherwise your signal is reduced to the limit of that plugin/processing and all previous efforts ar…

Studios work in 32bit-Float all the time...

Re: 24/192 Music Downloads Are Very Silly Indeed (2012)

#416
post #354
post #337

Earlier quoted context omitted.

> Not entirely silly. Yes, the purported benefits of this high-fidelity audio are imaginary or even include undesirable traits. However, when most "remasters" of pop music today involve the dynamics being boosted to "loudness wars" standards for a target audience of people listening to the music through earbuds in the street, the 24/192 downloads or SACD releases are often the only way to hear the album with real dyn…

This. Once the "master" is treated with the maximizing limiters that are used in the loudness war the files are just rendered into their separate file formats. If the SA cd promised that they reloaded the source tape/protools/whatever DAW was used and remixed/ remastered the songs to actually have dynamic range then I would be interested. As far as I am aware this isn't happening, and is implausible for any record of…

Why implausible?

Re: 24/192 Music Downloads Are Very Silly Indeed (2012)

#417
post #303

Earlier quoted context omitted.

I think the type of music you are listening to assists with being able to differentiate. To me (much rock, blues, guitar music) 128kbps MP3 sounds like somebody chewed it first. Cymbals and bizarre snares that sound like the snare is now made of paper indicate the low bitrate. But 256+ and I certainly cannot tell the difference reliably.

The same in electronic music since there are many repeating sounds. 128kbps just sounds bad, especially on a proper sound system.

Any serious club system can produce peaks waaaaay hotter than 120db, cleanly. Especially horn loaded systems like most anything on the high end these days. Horn loaded PA speakers can give you perfectly clear peaks at absurdly high amplitudes, cleanly. We don't hear peaks, we hear RMS volumes which are invariably at least 6 db down from the peak if not much more (classic rock routinely has peaks 30 db over the 'body' of the sound as expressed in RMS loudness). This easily raises the grungy one-bit noise floor level of 16 bit CD audio up into the plainly audible, and as for any lossy-encoded format, forget it: an order of magnitude worse.

CD quality is the very least you could want for a serious big club or theater system (much less auditorium). Between peaks and the requirements for deep bass, the peak in a digital audio file is (a)much farther above the body of music than you'd think, and (b) should never be reached, because that's clipping.

People routinely behave as if the theoretical maximum dynamic range of a Red Book CD is relevant to anything. It's incredibly easy to play back music loud enough that the noise floor will get obnoxious and relevant to listening, it's only 96 db down. Any small system in an enclosed live space can push louder than that. Cranking music over headphones will blow way past that and you won't even hear the peaks, but you'll be able to hear how bad the subtleties (or lack of same) on 16 bit red book CD are.

Electronic music, especially live, is totally relevant to high resolution audio. I more than suspect some of the big name acts (for instance, Deadmau5) are using converters to the mains running at not less than 24/96. Certain synthesizer mixes are very revealing of faults in the playback. If the live performance over a modern PA sounds absolutely huge and awesome, but not strained or grainy, then they're not using CD quality. The SPLs are more than enough to make these distinctions obvious.

Anyone can get these SPLs over headphones, trivially, and headphones that'll handle it cleanly are only a few hundred dollars.

Re: 24/192 Music Downloads Are Very Silly Indeed (2012)

#418
post #247
post #214

Earlier quoted context omitted.

As far as I know, people consistently fail to tell the difference in blind A/B tests in listening between (any decent) FLAC and a well ripped mp3 from the same source. I know I can't. I can't link to proper double blind studies but that's the general consensus in the non-BS-audiophile community as far as I know.

c't magazine did a test all the way back in 2000 (see https://www.heise.de/ct/artikel/Kreuzverhoertest-287592.html ) and even the best test listeners were unable to tell 256kbit mp3 and the original apart.

Was this the Arny Krueger stuff? I did that.

I ABXed 320kbit mp3 from an uncompressed original, I think 9/10 IIRC. It was a recording of castanets, and listening for frequency response differences was useless so I keyed off of 'personality' differences in the sounds and did it that way.

I was also just as horrible at detecting wow and flutter, as I was good at detecting lossy compression 'changes of sonic personality'. Comes from my experience being with analog audio, which is less true of people these days.

The idea that 'the best' listeners cannot tell 256k from even something as limited as 16/44.1 is ridiculous. Any mp3 format… any lossy format… is seriously compromised. Talk to techno/house DJs and producers about how useful it is to perform off mp3s, this is not a hypothetical argument.

Re: 24/192 Music Downloads Are Very Silly Indeed (2012)

#419

Funny that the author says we haven't found any such people in the past 100 years of testing with truly exceptional hearing, such as a greatly extended hearing range, so they probably don't exist, yet I was tested at around 13 as having 33KHz upper range, which allowed me to hear a beetle walking over leaves and grass in a basement window sill at about 20 feet away... Unfortunately I lost a lot of hearing through con…

That's not even an additional octave over 20K. It amazes me when people behave as if there's a magical hard limit that's really, really precise and applies to all humans.

I think you probably understand that people get locked into arguing for victory, and if you tell them you were tested with thus and so range (as a young person, which is plausible) they will simply call you a liar.

My own experience is this: when I was a kid, I got an ear wax problem, and had it removed (hasn't recurred). It was a horrible painful nightmare with nasty tweezers and water squirters, and I was just a little kid… but afterwards, sound (especially very high frequency sound) was a revelation.

Later, when I was a little older, the advent of digital audio (at first, in record albums) was a nightmare to me, because I couldn't understand how or why that stuff sounded SO BAD. And of course my early experience of CDs was pretty nightmarish: pod people music, with all emotion and humanity weirdly excised. That's what got me into audio: wanting to understand this, and then later, fix it.

I did actually succeed: I can produce and mix and process digital audio that young me would not be horrified by. But especially if I had to meet that higher bar, I won't be able to do it at less than say 22 bit/80K, well engineered. If I get to use all my current tricks I could do it at 20 bit/80K: I can cheat word length easier than I can compensate for a nasty brickwall filter.

24/96K is widely prevalent and enough, given good converters. I'm not convinced 192K is at all necessary, but the more people crusade against it, the more contrarian I get ;) I've got a Beauty Pill album mastered in 24/192K and it sounds freaking phenomenal. Mind you, I have professional equipment designed to handle that.

Re: 24/192 Music Downloads Are Very Silly Indeed (2012)

#420
post #354

Earlier quoted context omitted.

This. Once the "master" is treated with the maximizing limiters that are used in the loudness war the files are just rendered into their separate file formats. If the SA cd promised that they reloaded the source tape/protools/whatever DAW was used and remixed/ remastered the songs to actually have dynamic range then I would be interested. As far as I am aware this isn't happening, and is implausible for any record of…

Why implausible?

The scope of work involved is too great to remix and remaster all the records. I also know that most indie records are not kept in their multitrack form as meticulously as big label acts.
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