Live data from Hacker News

A Game You Can Control with Your Mind

nytimes.com

41–48 of 48 posts

Re: A Game You Can Control with Your Mind

#41

For real, this is one step before full VR reality and loss of humanity. Once people will have a choice between living there life and going full fantasy-mod of there choice there will be problems. It's nice that tech. goes forward, but we should step gently. Otherwise ''Roy: A Life Well Lived'' arcades will pop up everywhere.

This is one argument as to why we don't see any ET life. Once they reach a sufficient level of technology, instead of going outward, they go inward. Creating Matrioshka Brains and living in virtual worlds. Here's a video by the excellent Isaac Arthur: https://www.youtube.com/watch?v=Ef-mxjYkllw Another one by Joe Scott: https://www.youtube.com/watch?v=EJOKb1_aBM0 If it indeed turns out that we are living in a simulat…

living in constant subtile fear of the janitor who trips over cables also know as g.o.d.

Re: A Game You Can Control with Your Mind

#42
post #30

to be completely pedantic, i already control all games i play with my mind... more seriously, i worked on a brain-computer interface (BCI) system a few years ago that was supposed to do directional control of a cursor from scalp EEG recordings. A $90 eye tracker worked an order of magnitude better and three orders faster.

Do you know of any viable setups for using eye tracking in daily computer use? I think it would be pretty nifty to be able to control my mouse while having both hands on my keyboard.

Tobii's entry level eye tracker bar does this. "Blink twice to jump the mouse to where I'm looking", too.

Re: A Game You Can Control with Your Mind

#43
post #12
post #11

Interesting! I was big on this stuff seven years ago, when I found a "Star Wars Force Training" toy [1] -- you put the brain wave sensor on, which passes a signal that sets the strength of a fan that's blowing upward on a ball in a tube, and therefore its height. So it makes a neat brain-ball-height link. Unfortunately, it was really unreliable -- only for brief periods could I (or anyone) consistently set the height…

I have long since offered to volunteer myself to be able to have a direct brain interface with a computer and the Internet. I'll even shave my hair and let them install a wireless nub on the back of my head. In my imagination, this means everything from authoring my own custom programs to thwarting hackers using the power of my mind. I'm pretty sure this would be just about the most awesome thing ever created. I'd be…

You'd still have to deal with connecting to servers and grabbing whatever data you need. Then you'd have to deal with the delays, which might not be so fun.

Re: A Game You Can Control with Your Mind

#44
post #35

Earlier quoted context omitted.

Yup. IN fact, our application was locked-in patients. SSVEP BCI "works", but only if you can foveate on the target, which means you can move your eyes, which means you should use an eye tracker.

There are quite a lot of papers that show you can actually modulate SSVEP response even without eye movement. Their protocol was quite fascinating, they used a swarm of targets with four frequencies all intermingled. You had vertical and horizontal (short) lines which were either blue or red. One would control the system by concentrating on blue horizontal stripes for example. Of course the throughput was quite low e…

You can. In our experience, we were unable to get reliable performance with SSVEP or m-sequences with targets in the periphery, though - the subject had to be foveating on the target to get a good response.

Given that constraint, an eye tracker would be just as applicable to the patient population, so SSVEP was a bag of disadvantages with no obvious upside.

Re: A Game You Can Control with Your Mind

#45
post #43
post #12

Earlier quoted context omitted.

I have long since offered to volunteer myself to be able to have a direct brain interface with a computer and the Internet. I'll even shave my hair and let them install a wireless nub on the back of my head. In my imagination, this means everything from authoring my own custom programs to thwarting hackers using the power of my mind. I'm pretty sure this would be just about the most awesome thing ever created. I'd be…

You'd still have to deal with connecting to servers and grabbing whatever data you need. Then you'd have to deal with the delays, which might not be so fun.

I am not scared. I will take thus tech, as soon as they ask for volunteers.

I've been onlne for a long time. I'd happily take these risks. I'd risk death, with nary a question asked. I will sign up today, for such a tech.

Re: A Game You Can Control with Your Mind

#46
post #29
post #28

If you want to experiment with an EEG device, that works look at Muse. They emphasize meditation feedback, but you can access your EEG raw data. http://www.choosemuse.com/research/

I've been wanting to get one to try some ideas out, but trying to decide if the $200 is worth it. Do you have a muse? What do you use it for?

I got one on sale for $150. Had some plans for it, but so far I've only only used it for it's primary purpose: neurofeedback during meditation.

Re: A Game You Can Control with Your Mind

#47
post #30

Earlier quoted context omitted.

Do you know of any viable setups for using eye tracking in daily computer use? I think it would be pretty nifty to be able to control my mouse while having both hands on my keyboard.

Tobii's entry level eye tracker bar does this. "Blink twice to jump the mouse to where I'm looking", too.

Can you recommend any one in particular? Tobii EyeX Gaming vs Tobii Eye Tracker 4C

Re: A Game You Can Control with Your Mind

#48
post #47

Earlier quoted context omitted.

Tobii's entry level eye tracker bar does this. "Blink twice to jump the mouse to where I'm looking", too.

Can you recommend any one in particular? Tobii EyeX Gaming vs Tobii Eye Tracker 4C

the technology is pretty robust now. I used the eyeX, but any of them are going to be good performers.
Post reply on HN