HTML5 Version of the Tron:Legacy Boardroom Scene
51–60 of 74 posts
Re: HTML5 Version of the Tron:Legacy Boardroom Scene
#52Earlier quoted context omitted.
The main problem with this kind of UI is information overload (which is the desired effect in movies, since the viewer isn't actually supposed to "use" nor understand all of the info displayed). There's no way to make this usable unless you lower the amount of info displayed, but then it will loose its "cool" factor.
I work in the control room for an electrical generation system an this isn't the case at all for us. Each desk has 12 ~30 inch monitors, and each monitor has a similar degree of information density, from monitors of system frequency, voltages, power flows etc. around the network, also financial / market information. There's a mix of diagrams, tabular data, maps, plots. Two of the monitors are devoted to a geographic…
Re: HTML5 Version of the Tron:Legacy Boardroom Scene
#53Glad to see some people are getting a kick out of this. I built it a few years back while learning webgl, css3, node.js, redis, and modern (at the time) js tooling. Source over at https://github.com/arscan/encom-boardroom I didn't build this with any real practical application in mind at the time. But some people have reused components in their own projects over the years, particularly the globe ( https://github.com/…
Oblivion next, please ;) http://gmunk.com/OBLIVION-GFX
Re: HTML5 Version of the Tron:Legacy Boardroom Scene
#54I've not even seen tron since im too young... but all i can say is that i'm mighty impressed
Re: HTML5 Version of the Tron:Legacy Boardroom Scene
#55You could add a video stream from a live online news channel on the top right? (on my side the top right was pretty much empty)
Re: HTML5 Version of the Tron:Legacy Boardroom Scene
#56Earlier quoted context omitted.
The main problem with this kind of UI is information overload (which is the desired effect in movies, since the viewer isn't actually supposed to "use" nor understand all of the info displayed). There's no way to make this usable unless you lower the amount of info displayed, but then it will loose its "cool" factor.
I work in the control room for an electrical generation system an this isn't the case at all for us. Each desk has 12 ~30 inch monitors, and each monitor has a similar degree of information density, from monitors of system frequency, voltages, power flows etc. around the network, also financial / market information. There's a mix of diagrams, tabular data, maps, plots. Two of the monitors are devoted to a geographic…
This is a huge part of any interface that's heavily used. Once you're used to it, the interface is invisible; information is automatically parsed into a mental model, and commands are issued with minimal conscious awareness of actual keys pressed and clicks made. This is also why Emacs and vim users regard their editor as intuitive or good UI:)
Re: HTML5 Version of the Tron:Legacy Boardroom Scene
#57Glad to see some people are getting a kick out of this. I built it a few years back while learning webgl, css3, node.js, redis, and modern (at the time) js tooling. Source over at https://github.com/arscan/encom-boardroom I didn't build this with any real practical application in mind at the time. But some people have reused components in their own projects over the years, particularly the globe ( https://github.com/…
Re: HTML5 Version of the Tron:Legacy Boardroom Scene
#58Re: HTML5 Version of the Tron:Legacy Boardroom Scene
#59Re: HTML5 Version of the Tron:Legacy Boardroom Scene
#60Fun to see Event Source show up here. I feel like WebSockets are all the craze, but Event Source seems to be a really simple alternative that uses only HTTP.