Here be dragons: the same 3D scene implemented with 10 different 3D APIs
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Re: Here be dragons: the same 3D scene implemented with 10 different 3D APIs
#2Would be intriguing to see how far older architectures like ps2dev can be pushed on modern hardware.
Re: Here be dragons: the same 3D scene implemented with 10 different 3D APIs
#3Edit: ok if I understand correctly, you need to visit the linked web site, visit each linked repo, and pull each one down? Could you provide a web page with previews, or would the resolution lose all visual differences?
Re: Here be dragons: the same 3D scene implemented with 10 different 3D APIs
#4Re: Here be dragons: the same 3D scene implemented with 10 different 3D APIs
#5Nice comparison.
Re: Here be dragons: the same 3D scene implemented with 10 different 3D APIs
#6Neat. Always interesting to be reminded how far the capabilities have come in so short a time. The PS2 really wasn't all that long ago in the grand scheme of things. Would be intriguing to see how far older architectures like ps2dev can be pushed on modern hardware.
Re: Here be dragons: the same 3D scene implemented with 10 different 3D APIs
#7Re: Here be dragons: the same 3D scene implemented with 10 different 3D APIs
#8How do I view them? Maybe it's because I'm on mobile, but I'm having trouble navigating to the actual images. Edit: ok if I understand correctly, you need to visit the linked web site, visit each linked repo, and pull each one down? Could you provide a web page with previews, or would the resolution lose all visual differences?
Re: Here be dragons: the same 3D scene implemented with 10 different 3D APIs
#9I someone has time, could you record each one of these, splice the videos together and upload it, so we can compare them, without actually installing each one?
Re: Here be dragons: the same 3D scene implemented with 10 different 3D APIs
#10I someone has time, could you record each one of these, splice the videos together and upload it, so we can compare them, without actually installing each one?