Crash Bandicoot: An oral history
polygon.com
Crash Bandicoot: An oral history
1–10 of 42 posts
Re: Crash Bandicoot: An oral history
#2Re: Crash Bandicoot: An oral history
#3Not mentioned: written in Allegro Common Lisp (for the IDE on SGIs) and Scheme/GOOL running on the Playstation.
The new remaster is a completely new engine apparently, so it's gone.
https://www.reddit.com/r/Games/comments/6imvro/a_remaster_wi...
Re: Crash Bandicoot: An oral history
#4Not mentioned: written in Allegro Common Lisp (for the IDE on SGIs) and Scheme/GOOL running on the Playstation.
I was waiting for the first lisp-related comment. You win, lispm. The new remaster is a completely new engine apparently, so it's gone. https://www.reddit.com/r/Games/comments/6imvro/a_remaster_wi...
Re: Crash Bandicoot: An oral history
#5[0] http://www.gamasutra.com/blogs/DaveBaggett/20131031/203788/M...
Re: Crash Bandicoot: An oral history
#6Not mentioned: written in Allegro Common Lisp (for the IDE on SGIs) and Scheme/GOOL running on the Playstation.
Re: Crash Bandicoot: An oral history
#7As someone who never played Crash Bandicoot, I immediately did a text search for "Baggett" to see if Dave Baggett mentions the bug that literally comes up in every online discussion about craziest debugging stories ever [0] and is the first thing I think about when I hear Crash Bandicoot mentioned. Surprisingly, it doesn't, but Baggett has a bunch of other interesting anecdotes about his work. CB doesn't look like my…
Re: Crash Bandicoot: An oral history
#8Not mentioned: written in Allegro Common Lisp (for the IDE on SGIs) and Scheme/GOOL running on the Playstation.
Re: Crash Bandicoot: An oral history
#9As someone who never played Crash Bandicoot, I immediately did a text search for "Baggett" to see if Dave Baggett mentions the bug that literally comes up in every online discussion about craziest debugging stories ever [0] and is the first thing I think about when I hear Crash Bandicoot mentioned. Surprisingly, it doesn't, but Baggett has a bunch of other interesting anecdotes about his work. CB doesn't look like my…
Re: Crash Bandicoot: An oral history
#10[1] http://all-things-andy-gavin.com/2011/02/02/making-crash-ban...