This looks fantastic. If I had a VR device I would get this immediately. I've always had a fascination with trying to grok higher dimensions. I think it's just about impossible to have an intuitive understanding of it - 3D spacial reasoning is in our wiring through both nature and experience. You know the theory of how language shapes your thinking? For example, in societies where there is no separate word for orange…
My dissertation is about simulating conservative physical systems on a computer; but it is based in symplectic geometry, which exists only in even dimensions. Put it this way: Riemannian (and as a special case, "ordinary") geometry is based around the inner product , which gives you both angles and projection (and 2D shadows from 3D objects, for example) and lengths. You learn a lot about this (not in the "curve" dif…
Ok, think of two vectors in "three dimensions" (but not really). Draw X,Y,Z axes. So these pseudovectors will have a determinant which you can project on XY space and YZ space. Now, because our vectors have 4 dimensions and not 3, these projections will not be the same! Then your four-dimensional symplectic form (in some applications an "exterior product") is the sum of those two projections.
So you're pseudovisualizing a 4D object in 3D space as you might pseudovisualize a 3D object in 2D space but with a different concept of projection/perspective/etc. because we're not in the inner product geometry, we're in the symplectic geometry.