Earlier quoted context omitted.
The game also has a horrible habit of turning people into arrogant know-it-all armchair rocket scientists. > no longer being able to watch most space movies due to frustration caused by the filmmakers not grokking basic orbital physics Oh boy, this again. Are you not able to watch movies with guns because Rainbow Six taught you how guns work and now you're just too woke to suspend disbelief? Something about this game…
Eh, knowledge of a thing means suspension of disbelief is ruined and broken by basic inaccuracies unless the media tries to handwave this away. Star Trek does lots of this with "inertial dampeners" and their "deflector shield". It's total handwaving, but at least they did it. It helps sell it, like "oh, ok, well... I guess that makes sense?" Much like most movie and TV "hacking", or even basic programming is totally…
But there needs to be at least a cursory hand waving, and the hand waving and the resulting rules must be logical and not contradict each other.
Although hand waved premises can set up the plot (magic exists and there is a school for magic kids) it's not really fun when the plot is advanced by hand waving new things as they are needed, and the hand waving should preferably just be background things like moving from a spaceship to a planet or walking around in space - in a budget friendly way.
I personally have a problem with anti-gravity spaceships, unless the other technology is at least Star Trek-, Star Wars- or preferably even Culture level.