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Windows 10 on ARM

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Re: Windows 10 on ARM

#102
post #86
post #61

Earlier quoted context omitted.

They actually did namedrop Dave Cutler in the main keynote earlier, although in the context of talking about the Linux Subsystem.

That must kill him inside.

I would think not. It finally showcases the flexibility he put in to the core of NT.

Re: Windows 10 on ARM

#104
post #38
post #9

Microsoft are seriously killing it in emulation these days. First I was amazed with them getting Xbox 360 (PPC) games running at full speed or better on the Xbox One (x86) and now we have x86 on ARM. They have some wizards working on this stuff. Edit: I wonder if Dave Cutler is involved in this x86 on ARM stuff? I think he was with the Xbox 360/Xbox One.

As far as I know, they don't emulate Xbox 360 games on Xbox One, they port and compile it for the new console, creating entirely new binaries. Not much emulation going on there. Correct me if I'm wrong. EDIT: https://en.wikipedia.org/wiki/List_of_Xbox_360_games_compati... "Unlike the emulation of original Xbox games on the Xbox 360, the Xbox One does not require game modification, since it emulates an exact replica o…

from your quote, it's probably neither.

looks like api translation like wine does. ...which is rather easy if you wrote the original api.

Re: Windows 10 on ARM

#105
post #54

Earlier quoted context omitted.

https://www.visualstudio.com/vs/msft-android-emulator/ It uses Hyper-V so you will need a Pro version of Windows.

I've always been kind of bummed out that Hyper-V is disabled on the OS layer for basic Windows versions, even if the hardware supports it.

Because it breaks other VMs - Vmware, Virtualbox, Intel Haxm. They don't work if Hyper-V is enabled.

Re: Windows 10 on ARM

#106

Earlier quoted context omitted.

They make a very good Android emulator as well.

Which is, sadly, discontinued. It's still available for download though but the latest OS is 6.0 and many versions missing.

They pressured google. That was the point. Google does not give a flying fuck about developer experience. I am not saying that is wrong or right. I am saying this was the case for Google for many years. They just didn't give fuck about the experience.

But look at the timing. Everyone was nagging on google for years about slow emulator. They didn't do shit for years. Microsoft released an emulator, which was superior in almost all aspect. Just after that Google released new emulator. and now it does make sense to discontinue that project.

Re: Windows 10 on ARM

#107
post #54

Earlier quoted context omitted.

https://www.visualstudio.com/vs/msft-android-emulator/ It uses Hyper-V so you will need a Pro version of Windows.

I've always been kind of bummed out that Hyper-V is disabled on the OS layer for basic Windows versions, even if the hardware supports it.

They have to justify the extra price somehow... I don't blame them too much, odds are you are a "pro" user if you want/need Hyper-V. I really like Hyper-V (except the network weirdness no occasion).

Re: Windows 10 on ARM

#108
post #74

Earlier quoted context omitted.

I am not a super user of AWS and have light demands as far as the console. I find the documentation and dashboard pretty decent; burnrate monitor and basic services(vm, ip, storage) easy enough. The naming and requirements-- and also the split up of resources v. Classic is pretty annoying. On AWS I was through a sea of services I don't need w/ poor docs, clunky configs and a lot of security tiers. Their pricing is ba…

Thanks for your input on this. I'm considering getting my AWS Developer certificate so I'm glad to have some warning about it going in..

Again; this is my own opinion and I am not on a competitive dev team. AWS is the defacto standard; and I think learning the API keeps you out of the UI.

Azure has one too; they are both clunky and more than I need but; and someone who uses AWS hopefully will chime in-- my guess is most people use the API almost exclusively. I don't have enough familiarity to judge it; have only use it a bit and a while ago

Re: Windows 10 on ARM

#110

For any Microsoft insiders with knowledge about this, a few questions: 1. In the talk they claim that they get "near native" speed from the translation. Can we have some real number of what can be expected? What about warm up time? 2. Is the x86 translation layer only available in user space, or can x86 drivers be loaded for hardware that doesn't have arm drivers yet (or the manufacturer doesn't care about making the…

I remember when Apple supported PPC emulation of applications when they made the switch to Intel x86 for a major OS release cycle. I was impressed that the speed there was, in fact, near native enough that the transition was essentially completely seamless. Although this is somewhat of the reverse in architectures, going from CISCy to RISCy. The only thing that concerns em about recent Microsoft developments is that…

> extract 30% from every third party application transaction

This seems tragically the inevitable, but slow direction. We can only hope that it accelerates the transition of app stores to state-regulated markets rather than private arbitary fiefdoms.

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