Windows 10 on ARM
91–100 of 290 posts
Re: Windows 10 on ARM
#92Microsoft are seriously killing it in emulation these days. First I was amazed with them getting Xbox 360 (PPC) games running at full speed or better on the Xbox One (x86) and now we have x86 on ARM. They have some wizards working on this stuff. Edit: I wonder if Dave Cutler is involved in this x86 on ARM stuff? I think he was with the Xbox 360/Xbox One.
As far as I know, they don't emulate Xbox 360 games on Xbox One, they port and compile it for the new console, creating entirely new binaries. Not much emulation going on there. Correct me if I'm wrong. EDIT: https://en.wikipedia.org/wiki/List_of_Xbox_360_games_compati... "Unlike the emulation of original Xbox games on the Xbox 360, the Xbox One does not require game modification, since it emulates an exact replica o…
Re: Windows 10 on ARM
#93Re: Windows 10 on ARM
#94For any Microsoft insiders with knowledge about this, a few questions: 1. In the talk they claim that they get "near native" speed from the translation. Can we have some real number of what can be expected? What about warm up time? 2. Is the x86 translation layer only available in user space, or can x86 drivers be loaded for hardware that doesn't have arm drivers yet (or the manufacturer doesn't care about making the…
4. Are there any plans on supporting Arm v7 in the future, e.g. with Surface/Surface 2 support?
Those are Nvidia Tegra based. So no.Re: Windows 10 on ARM
#95Re: Windows 10 on ARM
#96Earlier quoted context omitted.
I remember when Apple supported PPC emulation of applications when they made the switch to Intel x86 for a major OS release cycle. I was impressed that the speed there was, in fact, near native enough that the transition was essentially completely seamless. Although this is somewhat of the reverse in architectures, going from CISCy to RISCy. The only thing that concerns em about recent Microsoft developments is that…
> I was impressed that the speed there was, in fact, near native enough that the transition was essentially completely seamless. Not to diminish Apple's accomplishment, which was indeed impressive, but a lot of this was because by that point, PowerPC was so, so far behind Intel's chips that, even after the emulation performance penalty, the Core 2 chips were fast enough to make it no big deal. There's not a similar I…
Apple started with the Core Solo and Core Duo chips (Yonah), which were fairly fast but weren't remarkably faster than the PowerPC G5. A single core G5 iMac held up quite well versus the two-core Core Duo and thrashed the Core Solo. Aside from memory reads the G5 did quite well.
The strength of the Core Duo and Solo were in performance per watt and that's what Jobs was looking for.
Re: Windows 10 on ARM
#97What about .Net on ARM?
Re: Windows 10 on ARM
#98Earlier quoted context omitted.
A phone form factor device that can run a full desktop OS, or something close to it. Canonical was getting close with Ubuntu Touch but that's essentially dead now. I don't want a gimped version of Windows like I'd get with Continuum, I don't want a "desktop-like" version of Android like Samsung is doing, I want a full version of Linux or Windows that can run desktop applications.
How small do you want it? The Linx tablets do this but the smallest is 7".
Re: Windows 10 on ARM
#99What about .Net on ARM?
I believe there was a mention in the Day 1 BUILD keynote somewhere that Samsung's work on .NET on ARM (built for Tizen specifically, but I would imagine generically useful) was going to be open sourced to the .NET Core project at some point.
Re: Windows 10 on ARM
#100Microsoft are seriously killing it in emulation these days. First I was amazed with them getting Xbox 360 (PPC) games running at full speed or better on the Xbox One (x86) and now we have x86 on ARM. They have some wizards working on this stuff. Edit: I wonder if Dave Cutler is involved in this x86 on ARM stuff? I think he was with the Xbox 360/Xbox One.
They make a very good Android emulator as well.