Earlier quoted context omitted.
But unlike the original Wii, there's no Wii Sports to get people who would normally not even buy a console to buy in.
The Wii and Wii sports was a freakshow level of success. It tapped into a lot of things Nintendo simply is not going to be able to reproduce: aging gamers with few casual gaming outlets, the novelty of motion controls, half the cost of a xbox/ps, etc. It really had no competitors. PS Move, while a nice technical effort, came too late and didn't have the developer support needed. The Kinect failed also for the same re…
Switch Is Nintendo's 'Fastest Selling' System in History
51–60 of 151 posts
Re: Switch Is Nintendo's 'Fastest Selling' System in History
#52Earlier quoted context omitted.
If you are not interested in Zelda though, there is almost zero reason to spend the money on a Switch right now.
There are a couple of very nice third-party games available on the switch now too (Snipperclips are great!) and the updated Mario Cart is just a week away. But indeed, Zelda would be the main reason to get one right now.
Re: Switch Is Nintendo's 'Fastest Selling' System in History
#53As the article alludes to this is in large part due to The Legend of Zelda: Breath of the Wild. Which has a higher than 100% attach rate on the Switch, which is simply amazing.
If you are not interested in Zelda though, there is almost zero reason to spend the money on a Switch right now.
Re: Switch Is Nintendo's 'Fastest Selling' System in History
#54I'm going to get one because ever since my kids have discovered the old Super Mario Brothers Super Show on Netflix they've been completely hooked on all things Mario. Super Mario 3D World for the Wii U was such a great family game that we've been playing it for close to 3 years now. It had such a good cooperative experience that we could even play with my 4 year old pretty quickly. We even had a big night out for din…
Re: Switch Is Nintendo's 'Fastest Selling' System in History
#55As the article alludes to this is in large part due to The Legend of Zelda: Breath of the Wild. Which has a higher than 100% attach rate on the Switch, which is simply amazing.
So depending on when these stats were put together, I could be part of the group putting Switch BotW sales above the Switch console and I imagine there are others who ordered similarly.
Re: Switch Is Nintendo's 'Fastest Selling' System in History
#56As the article alludes to this is in large part due to The Legend of Zelda: Breath of the Wild. Which has a higher than 100% attach rate on the Switch, which is simply amazing.
The new Zelda is amazing. Not only the best Zelda game ever made, I think it's just one of the best 3rd person open-world adventure games ever made, for any system, period. Definitely a system seller. I'm interested in nothing else right now though - the rest of the available games seem like Indie shovel-ware or re-releases. Shovel Knight. Come on, that's like 2 years old by now. I'll still buy every Nintendo game th…
My concern with the Switch though is it's the same problem the Wii U had: Nintendo is likely the only company that will really make AAA games for it, and they can only make so many games. The next game I'm looking forward to comes in December (Mario), and Nintendo have not announced anything else compelling yet.
By making these oddball consoles, Nintendo puts themselves in an impossible position of supporting the console entirely on their own. With how much resources it takes to make AAA games today, they just can't scale up to the challenge. BoTW was in development for what, 5 years?
Re: Switch Is Nintendo's 'Fastest Selling' System in History
#57I'm going to get one because ever since my kids have discovered the old Super Mario Brothers Super Show on Netflix they've been completely hooked on all things Mario. Super Mario 3D World for the Wii U was such a great family game that we've been playing it for close to 3 years now. It had such a good cooperative experience that we could even play with my 4 year old pretty quickly. We even had a big night out for din…
I watched some trailers from Super Mario Odyssey, where Mario was in a sandbox looking for adventures, like in Mario 64, but the sandbox was an actual real city and that really sold the game for me. The proper Mario games have always been massively fun which I can't always say about the Zelda games; the last Zelda before BotW I truly liked was Wind Waker. And there are rumors for a new Super Mario Galaxy game to the new console.
But all in all, these games are so far away in the future I can surely buy the new console in 2018 when I've finished BotW and its DLC's.
Re: Switch Is Nintendo's 'Fastest Selling' System in History
#58It seems like a combo: Zelda BotW is part of it, but the hardware is also fun. The build quality and kit is fantastic, it reminds me of an iPad designed by a gamer for gaming. In my case it's also nostalgia. I've been working on my own apps and games, not to mention a day job, so this is the first console I have owned since the N64. Never got into console titles that seemed to be just as good on the PC. That's 3 reas…
That's really my biggest complaint with the unit, the difficulty of charging the joycons. Taking off the wrist straps each time is really bad UX.
Re: Switch Is Nintendo's 'Fastest Selling' System in History
#59The console itself has been frustratingly difficult to find since I missed the preorders. I'm hoping Nintendo can pull it together before all my friends finish BoTW.
Re: Switch Is Nintendo's 'Fastest Selling' System in History
#60Earlier quoted context omitted.
If you are not interested in Zelda though, there is almost zero reason to spend the money on a Switch right now.
That's my concern for the Christmas period. A lot of Nintendo fans are early adopters, that's why they're buying a console with one significant game in March. For the general public they need to have more on offer than that. Here are new AAA games which we are assured will be out by Christmas: Zelda Breath of the Wild, Mario Kart 8 Deluxe, Skylanders, NBA 2K18, Arms, Splatoon 2. There's tons of indie names (e.g. Shov…
I think the prospect of putting AAA games on a portable system, will draw a lot of AAA studios to take the risk, if their game can be run on the hardware. I think the portability factor is a large factor of why they are selling so fast despite the lack of games right now. I think people want to see what its like to play non-junk/freemium/IAP driven games on the go. At least it was a major factor for me. I can't wait to play Mario Kart with my co-workers at lunch!