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Switch Is Nintendo's 'Fastest Selling' System in History

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Re: Switch Is Nintendo's 'Fastest Selling' System in History

#41

Earlier quoted context omitted.

But unlike the original Wii, there's no Wii Sports to get people who would normally not even buy a console to buy in.

To be fair, the Wii U had these — arguably better versions of all the sports — and that wasn't a large draw for that.

To me, part of the problem was that Wii Sports Club for WiiU wasn't a free pack in.

Re: Switch Is Nintendo's 'Fastest Selling' System in History

#42
post #21
post #9

Earlier quoted context omitted.

Possibly it's that the last Wii was such a dumpster fire, and people are desperate for a Nintendo console that is close to modern capabilities.

While playing the wii-u titles I don't recall ever saying 'this game would be more fun if only the graphics were better'. The hit Nintendo took by selling an underpowered console was loosing 3rd party support, as it was reportedly too much effort for folks like EA to support a platform that was so far behind their other supported consoles. I wonder if history will repeat with the next generation of xbox/ps around the…

The Wii U was reportedly also somewhat difficult to develop for (especially compared to the reboxed PCs that are the PS4 and XBox One), and the second screen also didn't help matters in that regard. The Switch will benefit from a fairly standard set of inputs and outputs: the buttons on the Joycons map pretty easily to the XBone and PS4 controllers, and it's just a single display (though the difference in power levels between docked and undocked is a slight hitch there).

Re: Switch Is Nintendo's 'Fastest Selling' System in History

#43

As the article alludes to this is in large part due to The Legend of Zelda: Breath of the Wild. Which has a higher than 100% attach rate on the Switch, which is simply amazing.

If you are not interested in Zelda though, there is almost zero reason to spend the money on a Switch right now.

You gotta try 8-player Bomberman. Its a damn good party game.

Re: Switch Is Nintendo's 'Fastest Selling' System in History

#44
It seems like a combo: Zelda BotW is part of it, but the hardware is also fun. The build quality and kit is fantastic, it reminds me of an iPad designed by a gamer for gaming.

In my case it's also nostalgia. I've been working on my own apps and games, not to mention a day job, so this is the first console I have owned since the N64. Never got into console titles that seemed to be just as good on the PC.

That's 3 reasons right there... I ended up buying the Special Edition ($100 gets you the game, a music CD, a hard traveling case and a collector's coin) in March before I found a Switch in April.

I prefer the Pro Controller and using it as a standard console, but the mobility is great if needed. Sticker shock hasn't been a factor, since I remember buying 3 extra controllers for the N64.

The hunt for the Switch is as much as the hunt for the Classic was. Of course, now the Classic is going for 4-5 times as much... more than the Switch!

(Note: skip the Classic and skip RetroPie. You need a mac or PC anyway to load up the SD card... better to spend $60 on a nice XBone controller and play games in a better emulator on your computer. Just my 2 cents.)

Re: Switch Is Nintendo's 'Fastest Selling' System in History

#45
post #39
post #10

Earlier quoted context omitted.

I'd argue that manufacturing millions of game consoles is far from easy.

Maybe not, but it's hardly unprecedented either.

Neither is building the pyramids or climbing Mount Everest, but I wouldn't describe either one as "easy."

Re: Switch Is Nintendo's 'Fastest Selling' System in History

#46

I'm going to get one because ever since my kids have discovered the old Super Mario Brothers Super Show on Netflix they've been completely hooked on all things Mario. Super Mario 3D World for the Wii U was such a great family game that we've been playing it for close to 3 years now. It had such a good cooperative experience that we could even play with my 4 year old pretty quickly. We even had a big night out for din…

Wow that sounds awesome. What a great way for a family to bond :)

Re: Switch Is Nintendo's 'Fastest Selling' System in History

#47
post #7

Earlier quoted context omitted.

There are a couple of very nice third-party games available on the switch now too (Snipperclips are great!) and the updated Mario Cart is just a week away. But indeed, Zelda would be the main reason to get one right now.

But unlike the original Wii, there's no Wii Sports to get people who would normally not even buy a console to buy in.

The Wii and Wii sports was a freakshow level of success. It tapped into a lot of things Nintendo simply is not going to be able to reproduce: aging gamers with few casual gaming outlets, the novelty of motion controls, half the cost of a xbox/ps, etc.

It really had no competitors. PS Move, while a nice technical effort, came too late and didn't have the developer support needed. The Kinect failed also for the same reasons on top of lacking a holdable controller so Kinect-games were ultimately forced to be super simple as waving and moving around can only do so much.

The Wii U had these types of games and they didn't blow up like the original Wii. I think its fair to say no one expected the Wii to take off like it did and unrealistic to expect Nintendo to follow the same formula and to get the same results. If anything, motion control games died fairly quickly as the fad ran itself out and are only coming back now as a much needed accessory for pricey VR systems.

Re: Switch Is Nintendo's 'Fastest Selling' System in History

#48
post #27

Earlier quoted context omitted.

I was ready to throw money at it until a friend of mine told me I had to farm some sticks to get weapons because it wears out. Can you confirm ?

There is a weapon durability system, but it's actually a super well-designed thing to keep the pace of the game active and frantic. Basically, it's the game's way of making sure you experiment and play around with new weapon types, give you more of an interplay during combat by picking up enemy weapons and using it against them, and giving you overpowered weapons without letting you just find "the best weapon" and ke…

>There is a weapon durability system, but it's actually a super well-designed thing to keep the pace of the game active and frantic

I actually disagree with it being well designed. The weapons are too common and break so frequently I feel like I'm playing a weapon changing simulator. They have never been a limitation and I have never worried about finding a new weapon to use. However I do find myself constantly having to bring up the menu to change weapons. I have 12 weapon slots and pretty much every slot is a knight's claymore or guardian weapon.

Once you get to the point of farming the world minibosses you'll never find yourself wanting of a good weapon. Hinox and Lynel have good weapon drops and they drop pretty frequently.

I feel as though weapons should have been made more rare but more durable so that there were times when you wouldn't have a weapon because they were rare to come across and you'd second guess yourself about using your weapons on lesser mobs like red moblins or keese.

I find myself needing shields more often than weapons - since I like to go Guardian hunting and I kill them exclusively with shield parries. One or two missed parries and my shield is destroyed. While I rarely miss the parry anymore, it does still happen.

Re: Switch Is Nintendo's 'Fastest Selling' System in History

#49
post #36
post #24

Earlier quoted context omitted.

I don't think calling it DLC is fair. Back before the DLC craze, this would have simply been an "Expansion". The core game is so good, so expansive, that it doesn't bother me in the slightest that there's upcoming "DLC". Don't get me wrong - I hate the trend in general, but in this case it's not a bad thing. Edit: Ok, I realize that they even call it DLC on zelda.com, but my point still stands: these are expansions.…

We barely know anything about it at this point. Unless you've got an uncle at Nintendo, your assertion that it's an "expansion" is unfounded. Now don't get me wrong, I'm very optimistic, and have already bought/pre-ordered it (it's a gray area which to call it, because it unlocks some things immediately, but the bulk of it isn't available for a few months), but my optimism is mainly based on the Mario Kart 8 DLC, not…

Given how BotW is the most profitable thing for Nintendo since the Wii, I’m sure they’ve got every available developer and their mother working on the holiday DLC. Getting this one DLC right is a make-or-break situation for Nintendo, if they want the Switch to compete with the other consoles in the next few years.

Re: Switch Is Nintendo's 'Fastest Selling' System in History

#50
post #36
post #24

Earlier quoted context omitted.

I don't think calling it DLC is fair. Back before the DLC craze, this would have simply been an "Expansion". The core game is so good, so expansive, that it doesn't bother me in the slightest that there's upcoming "DLC". Don't get me wrong - I hate the trend in general, but in this case it's not a bad thing. Edit: Ok, I realize that they even call it DLC on zelda.com, but my point still stands: these are expansions.…

We barely know anything about it at this point. Unless you've got an uncle at Nintendo, your assertion that it's an "expansion" is unfounded. Now don't get me wrong, I'm very optimistic, and have already bought/pre-ordered it (it's a gray area which to call it, because it unlocks some things immediately, but the bulk of it isn't available for a few months), but my optimism is mainly based on the Mario Kart 8 DLC, not…

> We barely know anything about it at this point. Unless you've got an uncle at Nintendo, your assertion that it's an "expansion" is unfounded.

True, we don't know the specifics, but my point was that the core game doesn't feel like it was intentionally broken just to make way for DLC like we see far too often with games these days. Any new content is an expansion on what is currently a masterpiece.

Sure, we don't know how expansive an expansion it is, but I'd still argue that even a small release is an expansion at this point. I'm also giving them the benefit of the doubt considering how excellent the core game is.

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