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The Future of UI

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Re: The Future of UI

#11
This is still 2d. You can't interact in 3d if it is just projected in 2d. He is just pointing and flying. You don't have to fly between documents if you have a real 3d augmented reality. Apps would be like real 3d objects, you can touch them, manipulate their shapes like you do it with your keyboard or a door-knob, the only difference is that they won't be from real material. So they won't have phisical boundaries, if not programmed that way. (It just depends on the needs.) I want to make a demo on it, is there somebody who want to join?

Re: The Future of UI

#12
post #7

Sure, it looks cool, but it appears to require a lot of slow and inefficient physical movement to accomplish the most basic of tasks. Imagine a bunch of cubical works sitting at their desktops waving their arms around trying to navigate their computer's file system :-)

Keep in mind that, like most of the things designed at the Media Lab, this was built to look really good in demos. The movements are big and inefficient so they will show up well on stage and on camera.

In the real world the movements might be much more subtle. Certainly no broader than, say, American Sign Language, which is quite analogous to what we are reinventing here.

Re: The Future of UI

#13
post #6
post #2

I saw similar demo from Microsoft Surface and MIT Sixth Sense

The thrilling potential of SixthSense technology: http://www.ted.com/talks/lang/eng/pranav_mistry_the_thrillin... I haven't seen the one by Microsoft. I really recommend watching this, it's pretty intense.

The potential is, that these applications react to the world you are in. For example the knowledge that there are products on the shelf and I want the cheapest and the best. The other thing, that I don't need to carry a camera, a phone, a book, a laptop, an ipod or like paper, pencil, wallet, puppy, drum, guitar, tv, different looking shirt, shoe, wallpaper... So many things could be virtual. (I mean augmented with the real world.)

Re: The Future of UI

#14
post #6
post #2

I saw similar demo from Microsoft Surface and MIT Sixth Sense

The thrilling potential of SixthSense technology: http://www.ted.com/talks/lang/eng/pranav_mistry_the_thrillin... I haven't seen the one by Microsoft. I really recommend watching this, it's pretty intense.

That's pretty amazing. He said it's easy to build and he wanted to open source the code, so that people can build their own. I hope he actually does.

Re: The Future of UI

#15
The moving physical objects makes sense, touch makes sense. Learning a series of gestures to manipulate data on a screen makes less sense to me than a mouse.

The mouse is movement and control, the gestures need you to hold your hands in strange positions and move within a field of view (what the camera can see). An improved design will need to be intuitive.

Re: The Future of UI

#16
These new UI concepts are always awe inspiring, but what is really the benefit of using them?

One of the most popular demonstrations is browsing through a bunch of photos on a huge screen with large gestures. While this looks quite impressive it's inaccurate when performing specific tasks (e.g. the color-selection planes in the video), the gestures are limited and you have to learn somewhat unintuitive ones apart from the more obvious "select", "move left" and "zoom" gestures. His more real world example (the table and the globe) didn't quite work, but what he could show us wasn't a step up from using a mouse.

An other favorite is the "physical elements on a table" example. This works reasonable well but his examples again were not convincing. Using it as a wind tunnel without being able to rotate it in three dimensions? Calculating the shadows of buildings?

But what's holding us back? Processing power? Cost? Hardware requirements? Or a general lack of use cases, of areas where this really makes sense?

Re: The Future of UI

#17
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Re: The Future of UI

#18
post #6
post #2

I saw similar demo from Microsoft Surface and MIT Sixth Sense

The thrilling potential of SixthSense technology: http://www.ted.com/talks/lang/eng/pranav_mistry_the_thrillin... I haven't seen the one by Microsoft. I really recommend watching this, it's pretty intense.

That is awesome. Using a projector is novel and as technology advances I could see that being replace by clear lcd glasses, contact lenses, and perhaps bionic implants.

Re: The Future of UI

#19
"It has to be for every human being...It's been 25 years. Can there really be only one interface? There can't."

I love that, and I totally agree. I think what we're going to see in the future is applications that primarily use the interfaces they're best suited for with fallbacks to other less well-suited interfaces.

Is this going to be the future for every application? No way. The same way touch-based interfaces aren't the future for every application. But (as with any demo) he's only scratching the surface here and I believe that a UI which matches the way we already think about things has some huge implications.

Re: The Future of UI

#20
post #7

Sure, it looks cool, but it appears to require a lot of slow and inefficient physical movement to accomplish the most basic of tasks. Imagine a bunch of cubical works sitting at their desktops waving their arms around trying to navigate their computer's file system :-)

Here's a video demo of Project Natal in use that looks exhausting.

http://www.youtube.com/watch?v=Jm0KKa6wACQ

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