Announcing Rust 1.16
blog.rust-lang.org
Announcing Rust 1.16
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Re: Announcing Rust 1.16
#2Re: Announcing Rust 1.16
#3I'm eagerly awaiting a release of RLS that is installable via rustup.
What I can't wait for is Tokio for Diesel and Rocket.
Re: Announcing Rust 1.16
#4I'm eagerly awaiting a release of RLS that is installable via rustup.
It will probably end up being installed by `cargo install` anyway. What I can't wait for is Tokio for Diesel and Rocket.
Re: Announcing Rust 1.16
#5I'm eagerly awaiting a release of RLS that is installable via rustup.
It will probably end up being installed by `cargo install` anyway. What I can't wait for is Tokio for Diesel and Rocket.
Re: Announcing Rust 1.16
#6The last time I checked Rust didn't support .frameworks creation, didn't support Bitcode and calling the main thread from Rust wasn't easy.
I would love to hear if these issues have been resolved.
Re: Announcing Rust 1.16
#7If you just want to make sure you code compiles, this is the command for you.
There's also a bunch of API stablilizations around Strings, Vectors etc, complete changelog: https://github.com/rust-lang/rust/blob/master/RELEASES.md#ve...
Congratulations to everyone involved on the release!
Re: Announcing Rust 1.16
#8I might be a minority here, but can someone please update me on there state of Rust on iOS? I develop C++ cross platform iOS/Android apps and would love to use Rust if possible. The last time I checked Rust didn't support .frameworks creation, didn't support Bitcode and calling the main thread from Rust wasn't easy. I would love to hear if these issues have been resolved.
Re: Announcing Rust 1.16
#9Re: Announcing Rust 1.16
#10I might be a minority here, but can someone please update me on there state of Rust on iOS? I develop C++ cross platform iOS/Android apps and would love to use Rust if possible. The last time I checked Rust didn't support .frameworks creation, didn't support Bitcode and calling the main thread from Rust wasn't easy. I would love to hear if these issues have been resolved.
Bitcode is tough, see https://github.com/rust-lang/rust/issues/35968
In general, we'd love to get this into better shape, but need some help from people with the time and expertise to hack on it.