Omnispeak – A Commander Keen Reimplementation
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Omnispeak – A Commander Keen Reimplementation
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Re: Omnispeak – A Commander Keen Reimplementation
#2Re: Omnispeak – A Commander Keen Reimplementation
#3Re: Omnispeak – A Commander Keen Reimplementation
#4How does the copyright work with a Re-implementation?
Still, I'm not entirely sure what the legal ground for the engine here is. It goes back to the whole issue with formats like mp3s/H264 (If you write a decoder entirely from scratch; do you still have to pay party x?)
Re: Omnispeak – A Commander Keen Reimplementation
#5How does the copyright work with a Re-implementation?
Re: Omnispeak – A Commander Keen Reimplementation
#6Re: Omnispeak – A Commander Keen Reimplementation
#7Even though the second Keen trilogy had richer graphics, I really loved the first Keen trilogy for the gameplay. The jumps and movement felt so much more physical. Keen would make this tiny pause as if winding up for a jump each time he jumped. The later Keen just did big floaty isometric jumps that didn't have the same snap. That said, I loved and played every single one of those games.
They were all good, but I think one of my favourites was Keen Dreams with the giant potato monster at the end.
Re: Omnispeak – A Commander Keen Reimplementation
#8How does the copyright work with a Re-implementation?
The dev is just re-implementing the game engine. I think the Ep4 game files only included because it was a shareware release. Still, I'm not entirely sure what the legal ground for the engine here is. It goes back to the whole issue with formats like mp3s/H264 (If you write a decoder entirely from scratch; do you still have to pay party x?)
Re: Omnispeak – A Commander Keen Reimplementation
#9Re: Omnispeak – A Commander Keen Reimplementation
#10Even though the second Keen trilogy had richer graphics, I really loved the first Keen trilogy for the gameplay. The jumps and movement felt so much more physical. Keen would make this tiny pause as if winding up for a jump each time he jumped. The later Keen just did big floaty isometric jumps that didn't have the same snap. That said, I loved and played every single one of those games.
They were super cute. Boy genius builds a space ship powered by a car battery, fuelled by your parents wine and .. yea I forgot all the other things you had to collect in the first one. They were all good, but I think one of my favourites was Keen Dreams with the giant potato monster at the end.