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Why I left Mac for Windows: Apple has given up

char.gd

561–570 of 790 posts

Re: Why I left Mac for Windows: Apple has given up

#561
post #390
post #186

Earlier quoted context omitted.

I'm a professional developer, I don't want a new toy language. I'm buying a powerful laptop, I don't want cloud storage. I want the possibility to dual boot or share drives with other operating systems, I don't need a new proprietary filesystem. I don't want compressed memory, I want 32GB of RAM. And while I'm at it, I want a laptop with a real keyboard, not keys that have so little travel they feel like a touchscree…

> I want the possibility to dual boot or share drives with other operating systems, I don't need a new proprietary filesystem. Then you're in luck. APFS isn't proprietary, as Apple's website claims that "Apple plans to document and publish the APFS volume format specification when Apple File System is released for macOS in 2017." So there will be nothing preventing drivers from being written for other operating syste…

APFS isn't proprietary, as Apple's website claims that "Apple plans to document and publish the APFS volume format specification

Great. ... anyone else still waiting for the open FaceTime API announced in public on stage by Steve Jobs?

Re: Why I left Mac for Windows: Apple has given up

#562
post #325

Earlier quoted context omitted.

> macOS has never been more stable or developer friendly * I have to turn off gatekeeper to run unsigned apps. * I can't write into /bin or /usr on my own machine without flipping some magic option * I can't run gdb without some complicated signing dance I have to do every time I update it. * I can't run dtrace without rebooting and switching some secret flag off. I have to tell other people to turn they same thing o…

> I have to turn off gatekeeper to run unsigned apps. Right-click on the unsigned app and select "Open". You only need to do this the first time you run the app.

[deleted]

Re: Why I left Mac for Windows: Apple has given up

#563
post #370

Earlier quoted context omitted.

Apple is a still computer company, because Phones ARE computers. For the majority of the population in developed countries, and almost all of the population of developing countries, smartphones are the only computer people have or need. I agree that Apple have shifted focus away from "making tools for people to create things and solve problems" towards consumption-oriented mobile devices. But those devices are still…

You're correct that phones are computers, however: Solidworks, AutoCAD, etc. don't run on phones Photoshop/Lightroom/Illustrator don't run on phones SPICE, VHDL, Verilog don't run on phones InDesign and other DTP programs don't run on phones Emacs/Vi don't run on phones There are a host of actually-useful programs that are completely unsuitable for run on phone-computers, that do run well on laptop-computers and desk…

Vim and Emacs support Android. Vim is also on iOS.

VIM: https://play.google.com/store/apps/details?id=net.momodalo.a...

https://itunes.apple.com/us/app/vim/id492668168?mt=8

Emacs: https://play.google.com/store/apps/details?id=com.zielm.emac...

Re: Why I left Mac for Windows: Apple has given up

#564

Earlier quoted context omitted.

While this is generally true, it's a little more nuanced. For example: Android has a larger market share (by a lot globally), but apps are frequently developed for iOS first. Why? Because it's easier. Device fragmentation plays a large role in that, but part of the cost of the project is dealing with the development ecosystem (good or bad). As Apple makes the development less appealing (because of sub standard hardwa…

iOS apps are also more profitable than Android.

No one makes money selling phone apps.

Re: Why I left Mac for Windows: Apple has given up

#565

Earlier quoted context omitted.

While this is generally true, it's a little more nuanced. For example: Android has a larger market share (by a lot globally), but apps are frequently developed for iOS first. Why? Because it's easier. Device fragmentation plays a large role in that, but part of the cost of the project is dealing with the development ecosystem (good or bad). As Apple makes the development less appealing (because of sub standard hardwa…

iOS apps are also more profitable than Android.

No one makes money selling phone apps.

Re: Why I left Mac for Windows: Apple has given up

#566
post #60

I used to be hardcore windows guy... Then 10 years ago I got a mac. I never went back.. But what am I saving money for right now? To build a nice PC again. Mostly because of the exact reasons in the article. I have a fondness for apple... but they have definitely lost their way. First, they were a computer company driven by a man who loved computers ("first" here is the Jobs return era) ... then they became a Compute…

> I wont buy a laptop without a magsafe or similar connection What about wireless charging? I see magsafe as deprecated and only Macbook air has it now.

Wireless charging needs to be strangled in the crib. As long as we're burning carbons for power, we have no business charging wirelessly until it's as efficient as wired.

Re: Why I left Mac for Windows: Apple has given up

#567
post #4
post #3

> But recently, I realized I’d gotten tired of Apple’s attitude toward the desktop. The progress in macOS land has basically been dead since Yosemite, two years ago, and Apple’s updates to the platform have been incredibly small. So, like creating a full blown new programming language (Swift)? Or a full new filesystem (AFS)? Integration of Cloud storage directly to the desktop? Siri on the desktop? Saving RAM through…

>So, like creating a full blown new programming language (Swift)? Byproduct of Apple's work on mobile. > Or a full new filesystem (AFS)? Byproduct of Apple's work on mobile. > Siri on the desktop? Byproduct of mobile again! (By the way, ask Siri on Mac to set an alarm or interact with homekit!) But, I take your point. I tried to mostly detail Apple's lack of attention for developers, but perhaps missed the emphasis o…

WSL is also a byproduct of their failed attempt to run android apps on windows phone, and it's the most interesting thing they released recently at least for me.

Re: Why I left Mac for Windows: Apple has given up

#568
post #551

Earlier quoted context omitted.

Windows 8 was worse than Windows 10 which is worse than 7. I should have specified-to me Windows 8 and 10 are both poor, both much worse than 7. To be honest, I had an EASIER time with Windows 8 (company provided laptop) than Windows 10. Windows 7 was the pinnacle windows experience for me and it has gotten worse ever since.

What about windows 7 was so great? The start menu? Windows 10 has a 5 second boot up time, most all annoyances anyone has online can be configured away, and it is insanely stable (haven't had it once crash on me yet).

That's quite an assumption

Re: Why I left Mac for Windows: Apple has given up

#570

Earlier quoted context omitted.

Developers flock to the platform with more users. Which means Apple actually does need to focus on iOS to get more people to keep using mac. Those of us who are ios developers will keep bitching about it but have no alternative so will keep on using macs as long as their iOS ecosystem is doing great.

While this is generally true, it's a little more nuanced. For example: Android has a larger market share (by a lot globally), but apps are frequently developed for iOS first. Why? Because it's easier. Device fragmentation plays a large role in that, but part of the cost of the project is dealing with the development ecosystem (good or bad). As Apple makes the development less appealing (because of sub standard hardwa…

Developers don't develop for iOS first because it is easier. They develop there first because iOS users pay money for things/apps. Android users do not.
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