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Nintendo Switch review: pure potential

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Re: Nintendo Switch review: pure potential

#272
post #100

Earlier quoted context omitted.

I actually thought the Switch was more or less breaking that trend. It doesn't seem underpowered when considered for what it is (a tablet).

The portable screen is just 720p, which is not the end of the world. What I found surprising is that even when it's running Zelda on a full display, it only runs at 900p. I think if it can't do 1080p in 2017, it's fair to call it underpowered.

By that standard, the ps4 and xbox one are also underpowered because some games on those platforms also run sub-1080p. Every game makes performance tradeoffs. Some games on Switch will support 1080p, others will opt for other visual bells and whistles.

Re: Nintendo Switch review: pure potential

#273
post #121

I am very excited about the Switch and hope my preordered unit arrives in time :). I do like the WiiU, the biggest complaint being, that it is tied to my tv, and not always where I want to play it. Playing it on the pad is nice, but the resolution and range are very limited. I also like the 3DS, and would really like a faster version of it with a larger screen with much more resolution. It turns out, that the Switch…

It seems like the ideal system for me as well, as someone who uses the 3ds pretty heavily, let's hope there are enough of us to save this console.

Re: Nintendo Switch review: pure potential

#274
post #121

I am very excited about the Switch and hope my preordered unit arrives in time :). I do like the WiiU, the biggest complaint being, that it is tied to my tv, and not always where I want to play it. Playing it on the pad is nice, but the resolution and range are very limited. I also like the 3DS, and would really like a faster version of it with a larger screen with much more resolution. It turns out, that the Switch…

[deleted]

Re: Nintendo Switch review: pure potential

#275

Earlier quoted context omitted.

That's great. Except it wasn't until the year 1990 that someone like John Carmack could make a smooth-scrolling 2d platformer that would rival Super Mario Bros in terms of performance. https://en.wikipedia.org/wiki/Adaptive_tile_refresh SMB was released in 1985. So yes, please tell me more how an early 1990's PC, without the specialized hardware that consoles had, in the hands of a programmer not-quite-up-to-par in t…

You're right on the money, there. PC hardware sucked for games until 3d graphics accelerators came along.

This is usually the point where the Amiga fans come out of the woods to point out that the Amiga was actually the best hardware for gaming at that time.

Re: Nintendo Switch review: pure potential

#276

Apologies to the naysayers and even the inevitable down voters but iOS and Android have already crushed the portable gaming market. The likelihood of dedicated hardware EVER getting back its previous glory is unlikely. Console gaming retains its luster because mobile simply cannot compete against consoles regarding graphics, audio quality, and so forth. Nintendo Switch enjoys no such benefits. There are already contr…

The 3DS has sold 65 million units. Obviously there still is a market, even it's not back to the glory days. And Nintendo has jumped into the smartphone space as well.

Re: Nintendo Switch review: pure potential

#277
post #101

As a late Wii U owner, I'm willing to wait until the Switch proves to be a success. The horror stories of the Wii U's launch, combined with lackluster support and signs that Nintendo didn't know how to adapt to the Internet age haven't exactly been mitigated by what we know of the Switch so far: no web browser, no Virtual Console nor movie services like Netflix at launch. Everything smells rushed...in the meantime, I…

I agree with your points and wanted to add some more as to why I am wary in looking in a new Nintendo console. 1. Wii and the Wii U especially never truly lived up to their potentials. They release small minigames (Nintendo Wolrd is a good example) that were amazingly fun and utilized the dual screens, but then developers almost completely forgot about what differentiated the consoles and it became merely inconvenien…

This is exactly how I feel about my Wii U purchase. I bought it initially to play the new Fatal Frame and Zelda games. Then I had to buy an external hard drive because FF couldn't fit on the device. Then Zelda was pushed back... all the way until their new console was released. The system itself just feels lackluster and I won't be buying into another generation of Nintendo console with barely any worthwhile titles.

Re: Nintendo Switch review: pure potential

#278
post #2

This is a good review. Nice pictures, and some real-world usage scenarios, especially concerning battery life. I really wanted to like the Switch, but the addition of and focus on motion controls during their January press conference really killed it for me. Alternate input methods for games have failed, but Nintendo keeps pursuing this. My worry about the fact that the console supports motion controls is that games…

The showed what, 2 games that used motion controls? I wouldn't expect most games to even bother with them. I guess we'll see though.

Re: Nintendo Switch review: pure potential

#279
post #101

As a late Wii U owner, I'm willing to wait until the Switch proves to be a success. The horror stories of the Wii U's launch, combined with lackluster support and signs that Nintendo didn't know how to adapt to the Internet age haven't exactly been mitigated by what we know of the Switch so far: no web browser, no Virtual Console nor movie services like Netflix at launch. Everything smells rushed...in the meantime, I…

Lack of a web browser is a feature if you are a parent. The easier it is to control access to content, the better.

[deleted]

Re: Nintendo Switch review: pure potential

#280
post #260

Earlier quoted context omitted.

The SNES CPU was underpowered compared to the Genesis. But the overall system yielded better gaming experience. It's similar to Apple lesser RAM numbers compared to the market, yet iPhone are still smoother globally.

The SNES is not underpowered compared to the genesis if you compare them as a whole and not just spec for spec like comparing mhz on a CPU. Console hardware is made for running games and are not general computing devices. The snes hardware had many hardware supported graphical modes that allowed it to push the envelope without relying on a beefier CPU, the most famous of which is Mode 7 which allowed the pseudo 3d yo…

The SNES is not underpowered compared to the genesis if you compare them as a whole and not just spec for spec like comparing mhz on a CPU.

This is literally what the parent said phrased differently.

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