Is there still room for another game engine?
Show HN: Lumix Engine – Open source C++ 3D game engine
21–30 of 119 posts
Re: Show HN: Lumix Engine – Open source C++ 3D game engine
#22Earlier quoted context omitted.
See also http://atomicgameengine.com/ it's quite mature too.
Banshee3D is pretty cool too - https://github.com/BearishSun/BansheeEngine . The vast majority of the work is done by a single person.
It has an impressive feature list, including: "Cross-platform support using SDL 2.0 (currently runs on Windows, Linux, Mac OS X, Android, iOS, Raspberry Piv1.3 including other generic ARM boardsv1.6, and Webv1.4 with Emscripten toolchain)"
Re: Show HN: Lumix Engine – Open source C++ 3D game engine
#23So... Unreal Engine is already open source and cross platform. I understand they want royalty for revenues > $3000 but that seems ultra reasonable to me considering you get reliable large team to put out release after release. Does any of the engines mentioned in this thread come close to feature set in Unreal? What's the value here other than creating basic 2D/3D games?
Re: Show HN: Lumix Engine – Open source C++ 3D game engine
#24So... Unreal Engine is already open source and cross platform. I understand they want royalty for revenues > $3000 but that seems ultra reasonable to me considering you get reliable large team to put out release after release. Does any of the engines mentioned in this thread come close to feature set in Unreal? What's the value here other than creating basic 2D/3D games?
* UE may have it's source code publicly available, but it's definitely not free (as freedom to do anything with it)
* UE is very resource heavy
* You can not use it to create gambling or military stuff
* 2D possible, but not very nice
* Complicated code
None of the open source engines come very close to UE, but you pay the price for it. Even Unity (without any 3rd party plugins) is not close, but I argue Unity is still very useful.
Re: Show HN: Lumix Engine – Open source C++ 3D game engine
#25Earlier quoted context omitted.
Apparently they allow you to keep your game's source closed. From their FAQ: > Yes, you can sell your game without any constraints as long as you use the binary version distributed on the website. If you modify and recompile the engine yourself, you can still sell your product, but you have to open the source code of your game and the modifications made to Xenko as stated in the GPL license.
That alone makes it impossible to use on sandboxed app stores like iOS, UWP and the consoles.
Re: Show HN: Lumix Engine – Open source C++ 3D game engine
#26So... Unreal Engine is already open source and cross platform. I understand they want royalty for revenues > $3000 but that seems ultra reasonable to me considering you get reliable large team to put out release after release. Does any of the engines mentioned in this thread come close to feature set in Unreal? What's the value here other than creating basic 2D/3D games?
Re: Show HN: Lumix Engine – Open source C++ 3D game engine
#27So... Unreal Engine is already open source and cross platform. I understand they want royalty for revenues > $3000 but that seems ultra reasonable to me considering you get reliable large team to put out release after release. Does any of the engines mentioned in this thread come close to feature set in Unreal? What's the value here other than creating basic 2D/3D games?
When your game engine is done, how do you get assets into the game? How will your artists test out things, how will you get models you bought on the internet into your game?
For any game engine I'd check out I would first see how well it deals with game assets. It's more important than fancy rendering features or even clean API's and developer tools.
Re: Show HN: Lumix Engine – Open source C++ 3D game engine
#28Look awesome! Always good to have diversity in 3D engine.
Re: Show HN: Lumix Engine – Open source C++ 3D game engine
#29So... Unreal Engine is already open source and cross platform. I understand they want royalty for revenues > $3000 but that seems ultra reasonable to me considering you get reliable large team to put out release after release. Does any of the engines mentioned in this thread come close to feature set in Unreal? What's the value here other than creating basic 2D/3D games?
A correction: UE is not open source. It's source is accessible, but does not qualify either as open source, or free software.
Re: Show HN: Lumix Engine – Open source C++ 3D game engine
#30A question. Please don't get it wrong.
How you going to maintain that? Recently more than anything I'm more afraid of investing my time in some tool will go away in the near future. While UE and Unity 3D are not perfect, neither free (or even cheap). But those teams have all the money to support next releases, and I have some guarantee that they will exist next year.