Earlier quoted context omitted.
Chess, Go, Poker... All feel like variations on the same theme. While it's obvious there is innovation being done, I want to see something more challenging. Something with more dimensionality and integration of several types of input. How about a machine that can beat someone at Smash Bros, a game with varied characters, complex comboing mechanics, and a nontrivial computer vision task? Or--more difficult by a few or…
Smash bros shouldn't be too hard. Reflexes alone would give the CPU an enormous advantage.
http://kotaku.com/overpowered-bot-puts-top-smash-bros-player...