In line at the NYC store. I'm #2. There are a few people hanging out looking into store which is holding an event with a bunch of kids. Fewer people overall than I expected but there are 9 hours to go.
You are waiting for >9h just to try a new console?
Nintendo Switch
251–260 of 431 posts
Re: Nintendo Switch
#252Earlier quoted context omitted.
It's not tearing, it's called affine swim, and on PC is a tell tale sign of a software renderer. Overall the N64 was ok (I had one). The PS2 was so much better though, there was just a way better variety of good games. N64 kind of sucked if you didn't want to play Goldeneye, Zelda or Super Mario 64 clones. Also, Tetrisphere! There is a game I had forgotten about. It was so good!
> It's not tearing, it's called affine swim, and on PC is a tell tale sign of a software renderer. I've never hear the term "affine swim" before. Is it an artifact in rasterization (leaving gaps between triangles) or texturing (the term "affine" suggests that)? For the rasterization, I've heard the term "watertight rasterization" (or airtight?) being used for a gapless rasterizer. It's not necessarily a software vs.…
Affine swim refers to the unique results this kind of texturing results in (it looks like textures are swimming)
Re: Nintendo Switch
#253Earlier quoted context omitted.
The PS4 has more powerful hardware than the XBox One. If they are running the same game (The Witcher 3), logic tells us that it will be easier to get fluid framerates with the more powerful console. And that is what you care about, no? Now I don't know about The Witcher per-se but there have been a good number of multi-platform releases where performance and fluidity were compromised on XBox One. And it doesn't just…
Witcher 3 on PS4 has slightly better graphics and insane texture pop in and some frame drops. I'd take "inferior" xOne version any time of the day.
Re: Nintendo Switch
#254Earlier quoted context omitted.
I do want to point out that it matches current consoles in the US, but is actually going to be significantly more expensive than anything on the market in many countries. Where I am, for example, if they release at exactly the US price -- which they won't, prices always get inflated -- a Switch will cost more than a PS4 that comes packed with Fallout 4, Skyrim, and Dishonored 2, three hit games. On top of this, I thi…
Regarding the iPad, do kids/parents see that as a gaming device? You can't get real games on one of those.
Re: Nintendo Switch
#255The Nintendo Switch has me so excited, I can't wait for the launch day!
Finally, I'll be able to have one piece of hardware for playing at home and on the go. If you don't see the awesomeness of playing Skyrim on your commute then probably are not in the right target group.
I like the Switch because it looks so versatile. You can play at home, on the go, alone, with friends, sitting down, standing up... There is going to be so many new experiences once the console is out.
Re: Nintendo Switch
#256Earlier quoted context omitted.
>do kids/parents see that as a gaming device? It's a "make my kids shut up in the car or in a restaurant" device.
unfortunate truth ..
Here is an example study that tries to test the effects of apps vs. parents teaching foreign language words: https://www.ncbi.nlm.nih.gov/pubmed/20855901
Re: Nintendo Switch
#257That[1] was masterful marketing of an upcoming videogame console on all fronts. From the beginning it emphasises mobility with a (hopefully good!) smartphone app to manage online/local wifi matches, as well as multiple levels of play while on the go. It's reasonably priced (matches current generation in total at the register) and has an incredibly diverse range of titles to be excited about this calendar year. It man…
'Nintendo absolutely killed it' I'm afraid I have to disagree. Here's why: - price: much more expensive than most people were expecting (£280 vs for example, £200 for a PS4 with a game) - battery life: potentially only 2.5 hours? Really not good enough for a handheld. - storage: only 32gb, will run out very quickly - online offering weak vs ps4/xbox as only NES/SNES games and you only get them for a month - very few…
Whoah, can you source that? If that number is even remotely true the thing is completely useless as a handheld due to requiring 2-3 extra batteries for any longish trip.
Re: Nintendo Switch
#258That[1] was masterful marketing of an upcoming videogame console on all fronts. From the beginning it emphasises mobility with a (hopefully good!) smartphone app to manage online/local wifi matches, as well as multiple levels of play while on the go. It's reasonably priced (matches current generation in total at the register) and has an incredibly diverse range of titles to be excited about this calendar year. It man…
'Nintendo absolutely killed it' I'm afraid I have to disagree. Here's why: - price: much more expensive than most people were expecting (£280 vs for example, £200 for a PS4 with a game) - battery life: potentially only 2.5 hours? Really not good enough for a handheld. - storage: only 32gb, will run out very quickly - online offering weak vs ps4/xbox as only NES/SNES games and you only get them for a month - very few…
Re: Nintendo Switch
#259Earlier quoted context omitted.
Nobody actually uses Nvidia's mobile offerings as I understand it, do they?
Their "current" mobile offerings are the Tegra K1 or the X1. The upcoming SoC is the Tegra P1. - Tegra K1 is used in the NVIDIA Shield Tablet/TV, Nexus 9, and two Chromebooks. - Tegra X1 is in the Google Pixel C and NVIDIA's SHIELD Android TV. - Tegra P1 or a variant is rumored to be powering the Nintendo Switch
It makes it even more crazy that both of the nVidia devices retail for under $200 but Nintendo's supposedly subsidised console costs a third more.
Re: Nintendo Switch
#260Earlier quoted context omitted.
> As years go by the less I'm convinced that the platform with the fastest hardware is the best. It's never been the case. The GC was the most powerful console of its generation, the PS2 was by far the least powerful one (with the possible exception of the Dreamcast, not quite sure where that one was).
Gamecube was quite memory-limited both in main and video RAM compared to XBox and PS2. My team was not the only one that had to play tricks to fit on that thing, swapping in and out parts of main memory (to/from the overly spacious audio memory area IIRC).
I'm not saying it was a supreme machine without limitation, I'm saying it was the most powerful one. It had by a fairly large margin the most powerful CPU and GPU subsystems.
That doesn't mean there were no tradeoffs, it was all strength and it was necessarily trivial to make use of that power. Think PS3.