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A demonstration of browser events used to monitor online behaviour

clickclickclick.click

151–160 of 172 posts

Re: A demonstration of browser events used to monitor online behaviour

#151
post #29

It looks like all the audio files are stored as numbered mp3's on AWS, so those interested can grab all of them pretty simply. My personal favorite is the, "Oh, for fucks sake": https://s3-eu-west-1.amazonaws.com/clickclickclick.click/Voi... There's a song as well: https://s3-eu-west-1.amazonaws.com/clickclickclick.click/Voi...

If you grabbed all of them, are you able to post a tarball or something somewhere? I'd like to listen to them but I don't want to make thousands of requests/downloads and rack up AWS charges for anyone.

Re: A demonstration of browser events used to monitor online behaviour

#152
post #113

Earlier quoted context omitted.

But the goal of that optimization is not to make your life better, it's to make money for them. They may be pretty bad at it now, but one thing about technology is that it gets better and better, and their goal is to encourage consumption of their product. I'm thinking about buying a new laptop right now. I'm trying to make a smart choice, weighing the funds I have available, my need for it, the options available, my…

> But the goal of that optimization is not to make your life better, it's to make money for them. I don't pay to use services online. They somehow have to make money. Until we start donating/paying for each service we use, we have to expect that people will make money otherwise.

I'm not even talking about the free services, though.

I am talking about the ordinary consumer goods manufacturers that buy the ad space that may or may not be sold on free online services. They're the ones who want that ad space, who benefit from the targeting, and who make the whole operation work.

Re: A demonstration of browser events used to monitor online behaviour

#153
post #23

Earlier quoted context omitted.

Surprised no one has mentioned Cookie Clicker yet, which I think was what inspired notch to write that game: http://orteil.dashnet.org/cookieclicker/ Notch's game was written in Dart and the source code is simple and elegant: http://ludumdare.com/compo/ludum-dare-29/?action=preview&uid...

Thanks for effectively killing my productivity with that cookie clicker game.

Wait till you try Clicking Bad

http://clickingbad.nullism.com/

Re: A demonstration of browser events used to monitor online behaviour

#155

Is it open source?

It looks like it's all done in the javascript, so, yes.

(As far as I can tell the only thing it's fetching are the mp3 files, it's not talking to a backend.)

Edit: you're probably asking if it has a free license; that I don't know.

Re: A demonstration of browser events used to monitor online behaviour

#156
Subject has clicked on the button nine times within one second.

Yup, ThinkPads with their dual mice (and mouse buttons!) are cool.

Subject has run script to click on the button ten times within one second.

"Wha--" * looks at xterm with "sleep 1; while true; do xdotool click 1; done" in it * "how did you--"

Subject has tried to drag the body.

"So I can't select now?!"

Then I ran one of the JavaScript excerpts in another comment which proceeded to make the page continuously open extra tabs (from other links). Task Manager to the rescue...

Re: A demonstration of browser events used to monitor online behaviour

#157
post #23

Earlier quoted context omitted.

Surprised no one has mentioned Cookie Clicker yet, which I think was what inspired notch to write that game: http://orteil.dashnet.org/cookieclicker/ Notch's game was written in Dart and the source code is simple and elegant: http://ludumdare.com/compo/ludum-dare-29/?action=preview&uid...

Thanks for effectively killing my productivity with that cookie clicker game.

Cookies are stupid, kill monsters instead in Clicker Heroes!

https://www.clickerheroes.com/

(Once you understand the meta-game and the meta-meta-game, it becomes seriously addicting)

Re: A demonstration of browser events used to monitor online behaviour

#158

Who else feels a sense of horrible dread and frustration that every minutiae of my (and your) online activity is recorded for eternity and exploited to the fullest extent? What are you going to do about it?

If the fullest extent at which they can exploit my activities is to show me mostly irrelevant shit that I'll never buy, then I'm not worried about it. It's be like worrying about all those 'psychics' that pretend to know what you're thinking by repeating what you've just said back at you. Whatever power they find there is an exploitation of other peoples' careless ignorance, which is something I do dread on occasion.

Re: A demonstration of browser events used to monitor online behaviour

#159

Who else feels a sense of horrible dread and frustration that every minutiae of my (and your) online activity is recorded for eternity and exploited to the fullest extent? What are you going to do about it?

The Internet = other people's computers

Re: A demonstration of browser events used to monitor online behaviour

#160
post #6

This reminded me that notch web game[1]. Both kept me interested and I find them a very pleasant form of art. [1] http://game.notch.net/drowning/

Got it!

For those of you who want to play the game without the delays:

- Open drowninginproblems.dart.js in the Sources tab

- Verify you can type in the .js file; if you can't, right-click, Add Folder to Workspace, add any/new empty folder

- Change the ">" to a "Seems to work. The JS debugging in devtools nowadays is awesome, this is first time I've ever seriously used it. Imagine if we were still stuck with IE6 and Notepad. lol

For anyone who wants to play around, line 6950 in :formatted is where to start. this.zo.Fq seems to have the delay value in it, but I was unable to figure out where this came from.

-

Also, here's a simple oneliner to autoplay the game - which works equally well regardless of whether you do the above (in fact it looks really cool with the percentage counter left in):

  i = window.setInterval(() => {document.querySelectorAll('a').forEach(a => 
   { a.click() })}, 1200);
Has no fancy features like click randomization or smooth delays (it clicks all the buttons at once, every 1.2 seconds) but this fits in one line.

  clearInterval(i);
Stops it.

Edit: I just noticed that the source code is actually available. Ah well.

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